Codemasters 2009 F1 game wish list

Formula 1 World Championship Edition, Playstation 3

We learned last week that Codemasters had snatched the rights to produce the official Formula 1 game from Sony, and the first installment in the series will arrive next year.

Codemasters have a clear choice in how to approach this. They can cynically exploit the F1 brand and just stick the official drivers and team colours on a bog-standard racing engine.

Or they can create something truly original that will court both young newcomers to the sport and long-term fans; those looking for a quick race, and those hankering for an immersive, long-term challenge. Here’s what I think they should do with the new F1 game.

Cater for both crowds. Racing game fans are generally split between those who want pick-up-and-play arcade fun, and those who are happy to while away hours with a realistic simulator refining setups and chasing lap times.

Geoff Crammond’s excellent Grand Prix series proved you can create a game that caters for both crowds. Turn all the driving aids on, and you can ricochet off the Monte-Carlo walls to your heart’s content. Turn them off, and try tackling the same event with full race distance and the weather changing as you drive, and it suddenly becomes exponentially more demanding.

Proper career mode. Inevitably the game will have to be based around the current season. But why not throw in a few of the last years’ teams, drivers and tracks as well?

If the new game covered the seasons from 2001 to today then fans of Kimi Raikkonen, Fernando Alonso and Felipe Massa could re-create their heroes paths from the likes of Sauber and Minardi to to Ferrari and Renault.

Why not take the idea a step further and offer expansion packs bundling different seasons together? A ‘Michael Schumacher years’ kit would go down a storm in Germany and I’d love to have a go on a ‘turbo era’ version.

Challenge mode. While we’re nicking ideas from the past, let’s merge F1 history with Gran Turismo’s ‘Challenge mode’. A sub-game could re-create famous moments from F1’s past – you could be Nigel Mansell chasing down Nelson Piquet at Silverstone in 1987, or Kimi Raikkonen racing from 17th to first at Suzuka in 2005, or Juan Manuel Fangio reeling in the Ferraris of Mike Hawthorn and Peter Collins at the Nurburgring in 1957. Complete the challenges to unlock bonus tracks or cars.

Evolving cars. We all know that a Ferrari at Monza looks totally different to one at Monte-Carlo. The graphics should reflect that, with tea tray wings on the super-fast tracks, and aerofoils bolted onto every available surface at the street races.

Checklist. No official F1 game should go to market in the 21st century without the following: race control modelling including safety car periods, car damage and reliability modelling, online play, changeable weather and convincing computer driver intelligence.

What do you want from the new Codemasters F1 game? What other racing games should it borrow ideas from? And what should it avoid?

Read more: Good news, bad news: Codemasters to make 2009 F1 video game

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312 comments on Codemasters 2009 F1 game wish list

  1. hearts said on 16th July 2009, 16:41


  2. rob wigley said on 26th July 2009, 18:39

    it needs safety cars
    different cars suiting different circuits
    first corner crashes
    mechanical failures
    good graphics
    your own driver account which you can modify
    after each year a few drivers changing teams
    realistic driving
    teams getting better and worse through the season
    offered contracts from teams (better you do the better jobs you get offered worse you do the worse jobs you get offered etc.
    realistic crashes

    this is what makes a perfect f1 game.

  3. rob wigley said on 26th July 2009, 18:51

    its coming out in september

  4. Jason said on 5th August 2009, 5:10

    I think we should have an Arcade Mode and a full on Simulator Mode and in this mode have everything that the simulator that the driver’s and teams use to learn the tracks. Also have full data like GP4.

  5. m.robert said on 5th August 2009, 21:32

    If Schumacher do replace Massa I would like the game to have that choice too.
    It would be nice to have a Choice of 3 Ferrari drivers to choose from.
    My choice would be Schummi ;-)

  6. shummi…
    a guy who has 7WC and still not considered the best formula 1 driver in the world…
    im sorry yall…
    but what senna did in donington in 1993 shummi didnt do in all his carrer…

    still i respect shummi but i respect alonso better for being the only one with balls big enough to take on shummi…

  7. id like a mode where you can start your own f1 team. You could desisn your car,pick your sponsors,pick your drivers and staff and you control your first or second driver in races and id like the other teams to sign new drivers and sponsors

  8. id like a mode where you can start your own f1 team. You should pick your own drivers(also controlling the first driver),sponsors,staff and design your own car. id also like if the other teams sign new drivers and sponsors

  9. Miles said on 27th August 2009, 0:23

    I have some ideas…I don’t think anyone from codemasters will read this but I’m writing them anyway for some reason. First off I thought it would be cool to be able to make your own team and be able to choose sponsors and drivers etc. and maybe codemasters could make the gp2 league like how moto gp has returned the 125’s and 250cc class in their game :D . and if codemasters could make the A.i challenging unlike previous games. I would like to be able to play single player and have a challenge instead of going online. and maybe even fines & suspensions and the f.i.a looking into events on track :P and penalties issued accordingly :D . that would be cool. Nothing major/stupid like driving the cool down lap and driving into the pits and celebrating and going to a press conference. Thant is stupid and it’s not racing. Leave that to the real world. Just a solid game with good visuals and great realistic gameplay.

  10. can you make the replays and camera angles like real life. That would be cool. and keep the steering wheels correct with proper LED lights. and a decent damage system, maybe even have the drivers heads shake on impact or something. You guys can be the firsts to implement side pod damage :D . and even if you could make the drivers hands move a little when you shift that would make it realistic. Something like gran turismo 5’s . thanks

  11. You guys should have gp2 series too that would be very cool.And maybe you can include the test drier for each team like when fisichella went to ferrari and liuzzi filled his ride. Or just include the test driver somehow i.e testing only with them. also do you think that when you hit a wheel you guys can make a thether animation so the wheel doesn’t fly off like in f1 ce . and also. can you make wing adjustments and fuel mixture adjustments available on the controller like you guys did in your indy car game and maybe even have the drivers hands adjust it on the wheel accordingly. another cool realistic idea that f1 ce didn’t have. Take your time codemasters it’s a big task on hand.

  12. krystal said on 22nd September 2009, 0:25

    All you guys need is a nice game engine sound and some wheel spin with good gameplay :) .

  13. Octavio said on 24th September 2009, 20:59

    It is ridiculous that this game is not for the most popular consoles PS3 and XBOX 360….

  14. Riley said on 2nd October 2009, 5:11

    I would like to see at the end and during the season the driver line-ups change.

  15. codemasters do you think you could make a roster update like how ea has there games…… like if a driver gets injured or replaced mid season you can have a download for the new lineup like something like an EA sports roster update :P . Also…can you not delay it like the gran turismo series. Us f1 fans are dying for a new f1 game as 2006 is the most recent one :( .

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