Codemasters 2009 F1 game wish list

Posted on | Author Keith Collantine

Formula 1 World Championship Edition, Playstation 3

We learned last week that Codemasters had snatched the rights to produce the official Formula 1 game from Sony, and the first installment in the series will arrive next year.

Codemasters have a clear choice in how to approach this. They can cynically exploit the F1 brand and just stick the official drivers and team colours on a bog-standard racing engine.

Or they can create something truly original that will court both young newcomers to the sport and long-term fans; those looking for a quick race, and those hankering for an immersive, long-term challenge. Here’s what I think they should do with the new F1 game.

Cater for both crowds. Racing game fans are generally split between those who want pick-up-and-play arcade fun, and those who are happy to while away hours with a realistic simulator refining setups and chasing lap times.

Geoff Crammond’s excellent Grand Prix series proved you can create a game that caters for both crowds. Turn all the driving aids on, and you can ricochet off the Monte-Carlo walls to your heart’s content. Turn them off, and try tackling the same event with full race distance and the weather changing as you drive, and it suddenly becomes exponentially more demanding.

Proper career mode. Inevitably the game will have to be based around the current season. But why not throw in a few of the last years’ teams, drivers and tracks as well?

If the new game covered the seasons from 2001 to today then fans of Kimi Raikkonen, Fernando Alonso and Felipe Massa could re-create their heroes paths from the likes of Sauber and Minardi to to Ferrari and Renault.

Why not take the idea a step further and offer expansion packs bundling different seasons together? A ‘Michael Schumacher years’ kit would go down a storm in Germany and I’d love to have a go on a ‘turbo era’ version.

Challenge mode. While we’re nicking ideas from the past, let’s merge F1 history with Gran Turismo’s ‘Challenge mode’. A sub-game could re-create famous moments from F1’s past – you could be Nigel Mansell chasing down Nelson Piquet at Silverstone in 1987, or Kimi Raikkonen racing from 17th to first at Suzuka in 2005, or Juan Manuel Fangio reeling in the Ferraris of Mike Hawthorn and Peter Collins at the Nurburgring in 1957. Complete the challenges to unlock bonus tracks or cars.

Evolving cars. We all know that a Ferrari at Monza looks totally different to one at Monte-Carlo. The graphics should reflect that, with tea tray wings on the super-fast tracks, and aerofoils bolted onto every available surface at the street races.

Checklist. No official F1 game should go to market in the 21st century without the following: race control modelling including safety car periods, car damage and reliability modelling, online play, changeable weather and convincing computer driver intelligence.

What do you want from the new Codemasters F1 game? What other racing games should it borrow ideas from? And what should it avoid?

Read more: Good news, bad news: Codemasters to make 2009 F1 video game

312 comments on “Codemasters 2009 F1 game wish list”

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  1. i think if i put the weather to wet it should slow the laptime down by alot nt jst a second and when in the wet wen you look behind u to see were other drivers are there is lots of spray and if ur behind someone lots of spray comes up frm there car so it makes ur vision nt so good and you should put them red lights on the back of the car so u can see the car infront more clearly if in wet conditions

  2. also whem on track ready to start there should be grid girls around you and a umbrella over you then a commentator interviewing you like you see on t.v

  3. must must must must must must must must must must must
    must must must must must must must must must must must
    must must must must must must must must must must must
    must must must must must must must must must must must

  4. F1 is a great game and would be even greater if it was even more realistic. Proper Teams, Drivers and Tracks should be available in every detail to make it realistic. All Current drivers should be included like Kimi Raikkonen , Felipe Massa, Lewis Hamilton, Heikki Kovalainen, Fernando Alonso, etc. in their respective Teams and even Legends like Micheal Schumaker should be included. A proper career mode and also the option to create drivers, circuits and even entire teams would be amazing! Further if all this and much more would be included in the game and the game was to be made for Playstation 2 as well, it would definitely be a hit!

  5. rFactor isn’t as real as people make out it is. Okay it’s nice and pretty but its a matter of graphics > reality

    It has failures where the crash detection comes into play. The cars don’t act properly at all, If anyone has driven karts and tries the karting mod you will know exactly what I mean.

    This game F12009 should NOT be for PS2, It’ll hold back current gen progress, We want every single thing that happens in F1 from the timing screens, commentary, safety cars, flags, pit lights and so on.

    Also the ability mentioned in the infamous Geoff Crammond Grand Prix series to switch your driving aids around is a must for all racing games catering for both needs, It enables people to learn the game at any pace.

    Mentioning Grid? It’s a nice game but it’s not a Sim, F1CE is what i’d consider the best racer out there, GT5P was horrible. Forza is a fine game but nothing has ever challenged the creations of Geoff Crammond. Codemasters need to look into the Microprose/Geoff Crammond series and build upon it since we will never ever see another game from that dev team.

  6. i have been waiting for a formula one game on the 360 since i bought one on launch day and i have 2 say im delighted to hear that codemasters have got the licence , all that i hope is that they dont just remake GRID with a new shell coz that was the worst racing game i have ever played.
    One more thing i hope is that they work closely with the fia because theyre are a lot of changes planned for next season with the limited aero designes and tires etc so i hope that once the game is out and the rules change (they always do) they take on board what could be classified as legal in terms of car design as the rules become more lax as possible downloadable content

    let me know how wot u think

  7. I total agree a safety car definately needed!!
    I would also like to see changing weather conditions during a race and when you complete a race you get to drive the car around the track and back to the pits
    You should also be able to drive to the grid on race day.
    Better crash damage such as slow punchures and suspension failures not just lose and engine blows like on CE
    Full national anthems and better celebrations from drivers
    Also you should be able to take part in tests even if ur a driver in career mode
    Changing of penalties instead of slowing you down for silly things like running of the track which may slow you down any way you should only be penilised for things like blocking in qualifying or cutting a corner and taking a possition, also the way you are penilised should be changed maybe a drive through or even 10sec stop and go???
    I also like the sound of classic mode when your put in a possition when you say have to take pole or finish at least 4th
    More infomation from pits such as what other peoples stratagies are and the occasional “keep pushing mate” and a way to communicate back to them
    A way to see flags on the side of the curcuit not have a blue or yellow bar at the top of the screen!!
    Press conferences and pre race interviews would also be nice as well as making friends with other drivers
    More indepth commentery where James Allen and Martin Brundle talk about the championship or have news from the pits about other teams from Ted Kravits
    A chance to turn the engine down or add more wing during the race and being able to change your stratagy during race would be nice!
    More realistic in qualifying such as piting for new tyres and a few laps of fuel rather than driving straight into the garage every time

  8. Another thing you could be able to control is your answers to the reporters by the track. If you get it wrong or insult the fans or their favourite driver, they could boo you at the next race

  9. And better racing views that put you in the racing seat, like looking throught your visor and being able to move your helmet sideways and look through the mirrors to see whos ovetaking. The occasional bug on the visor would be nice too!

  10. I think they should have a good career mode where you have to start at a low down team and you win money from how well you do and you slowley work your way up the teams, and also other teams can offer you a job with there team if your doing well.

  11. You need to be able to feel the bumps in the road that send you off course. It would be good if you wanted to work your way up through F3 and stuff to get to F1.

  12. Have it developed with F1 drivers to make it more realistic.


  14. when are we likely to see this game and will it be for the 2008 season or 2009?

  15. HI I’m Formula 1 Fan for 8 years

    About this game ,my wishes are:

    Different (inside and outside) car sounds (more close from real F1 cars)
    u know Outside sound must be very louder

    Different car physics

    Different car TV Onboard cameras(and the Driver views shaking when car goes to the high speed)

    Reality Steering Wheel LCD displays

    & Stage camera from real TV cams (dont make it like GRID or DIRT)

    just so, THX!

  16. fonz_worthy
    7th August 2008, 6:16

    just make the game as realistic as possible, pay attention to the little details, i.e. when its a windy day make the trees moves like there is wind about!..also giving drivers information over the radio, I know they have done this befor, but could be alot better. for example giving details who have done the fastest sector or laps. And also like f1 97 show the difference in seconds between you and the driver in front or behind you in each sector, allowing us to know where are we gaining and losing valuable seconds!

  17. Hmmm, this looks like a good spot for a second-ever F1 Fanatic post…

    Anyway, I completely support your recommendations, Keith. I also think the ideas of working your way up through the ladder of open-wheeler motorsport, the ability to control what you say in interviews and the game spanning a number of real life years in Formula One are excellent. I’ve got an idea of my own – what if you could drive on the original configurations of some historic tracks as unlockables? It’d be great to be pounding Raikkonen’s 08 Ferrari around the 1950s version of Spa, or using Alonso’s 06 Renault to conquer the Nurburgring Nordschleife! Maybe throw in Monaco’s original layout, and the Mother of all street circuits (to us Aussies anyway)… Adelaide. I’ve been waiting for that circuit to be drivable in a proper F1 game for ages. Come on Codies, be nice to us fans of your V8 Supercar games (TOCA to Europeans) and give us Adelaide. Then I’ll buy the game… even if you have butchered the F1 license… which I’m sure you haven’t!

  18. Nice ideas Stealthman – but I would have thought Bathurst was the mother of all tracks for Australians? Now that’s where I’d like to see the Australian Grand Prix…

  19. Yeah Keith, I can’t get the thought of F1 cars dipping and diving round the mountain out of my head. Bathurst by far is the mother of all tracks in general, but remember that I said Adelaide was the mother of all *street* tracks. If F1 were ever to leave Melbourne, the heart would say Bathurst, but a realistic proposition is Adelaide – the F1 community sees it as a classic, and with the 2009 changes to the layout of the permanent part of the track, it’s sure to register a blip on someone’s radar. To view the plans for the updates, visit this page:

  20. Adding on from my ever growing list for the best ever f1 game would be to throw in team troubles (eg. mclaren and ferrari scandal in 2006) and you have to help the team get out of trouble (eg. go to court and give evedence). I want to be able to control the racers life, not just where I qualify and where I finish.

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