F1 2009 game exclusive video: first footage of Singapore Grand Prix track

Here’s a new video of Codemasters official Formula 1 game “F1 2009″, which goes on sale for Nintendo Wii next month.

Among the new features in the game is the first appearance of the Singapore Grand Prix circuit in an officially licensed F1 product – as shown in this video.

Have game makers Codemasters done a good job of rendering the new circuit?

Are you going to buy F1 2009, or are you waiting for next year’s version for Playstation 3 and Xbox 360? Have your say in the comments.

F1 2009 by Codemasters

Advert | Go Ad-free


96 comments on F1 2009 game exclusive video: first footage of Singapore Grand Prix track

  1. Sony dont own the license anymore for Formula 1 since they have done nothing since alonso won his 2nd world title. so Codemasters has got it now and the real game will be out in 2010 and for the 360 and PS3 and im not sure about the PC since i dont use it that often.

  2. I’ve been disappointed by codemasters in the past. Too Arcadey.
    Sim Bin is the better developer, but they probably didn’t have the bag of cash to throw down to get the rights.
    Rfactor is a bit dated graphically, but with a good steering wheel it’s a lot of fun. I prefer that the game works well over how great it looks. I could care less how much damage cars can take, if it doesn’t drive well what’s the point?
    This game is going to be a rush job. They have to port if for all 4 major platforms. The fact that the Wii gets the maiden realease is head scratching. It looks like hell!

  3. I count myself as a semi-pro gamer and I have to say that the game looks totally unrealistic in every way.

    The graphics are terrible, The sounds are unrealistic, the physics looks totally crap. I really can’t find anything i like about it.

    Hopefully they’ll have sorted out the graphics for the PC Version as I’ll hopefully buy it :-)

  4. BeeHave said on 24th September 2009, 16:17

    Wow, what a bunch of elitist professional race car driving snobs here!! I have rFactor, I love rFactor, and anyone who compares rFactor to this is not getting it.

    As 100 other people have said, the Wii is not a platform for sim racing… THIS IS NOT A SIM. Many of the negative comments seem to stem from the fact that people would not *ever* lower themselves to lesser graphics, arcade style play, less than real physics. Guess what?? IT IS A GAME.

    To me, looks like a hoot. I’m not going to retire rFactor by any means… But I will not think twice about cranking the Wii up and racing other cars around a track without first investing hours in car setup and practice. rFactor equals intensity, challenge, and realism. But F1 2009 on Wii looks like it might equal FUN. Nothing wrong with fun, people. Lighten up!

    • It’s all subjective!

      Some people class ‘fun’ as arcade style with millions of overtakes, and some people have ‘fun’ by spending time setting up the car and racing accurately.

      However, even with an arcade style game, It doesn’t take high processing speed or memory to program physics correctly.

      I get your point about being a little snobbish about it (I am probably in this category!), but as an official game personally I would rather it be more GP4 than Virtua Racing….

      Honestly, I have had more fun playing GP4 than any other game in my life!

    • For fun, I’d suggest Wipeout from Studio Liverpool, or Gran Turismo 4 or % Prologue. The learning curve is not as steep as rFactor or Grand Prix Legends…

      When will we see a game with a race engineer mode, and do we get the option to say “Felipe baby, stay cool!”

  5. I have DIRT, DIRT 2 and GRID and they are all based on the same graphics engine and it really is a beautiful engine. Cars feel good and drive really well. With the Force Feedback steering wheel it makes the experience on the Xbox even better and challanging. If the new F1 game for the Xbox/PS3 is based on the same engine as the games i have listed then we are in for a treat.

    I can’t wait to see Codemasters effort at F1 :)

  6. James_mc said on 24th September 2009, 16:41

    Lots of flat-spotted tires I noticed. 50p pieces all round! :-)

  7. doncakes said on 24th September 2009, 16:49

    what is everyones opinion of the best steering wheel/pedal combo for the xbox for racing games?

    There are so many choices and I plan I buying Grid to warm up for next years 360 F1 game (can’t wait!) But I definitely dont want to use the regular game stick.

    Thanks for the suggestions in advance!

  8. The Microsoft Force Feedback Wheel and Peddles are great mate, cost me 130 euro, thats about 110 sterling? But is well worth the money. Each bump feeds through the wheel and you feel the car fighting against you.

    Great fun but is very hard sometimes.

  9. doncakes said on 24th September 2009, 17:05

    Thanks K! I will be heading to the store after work for that. I never mind spending the money, as long as the products perform.

  10. Shahriar Ahsan said on 24th September 2009, 17:14

    I have long long waited for F1 game, pc version… and hope it ends next year (next year Codemasters F1-PC would be released, right? :-/ )

    I am playing modded F1 2008 with 08lineups and cars now though :D

  11. Welcome mate, yeah it will perform alright, the build quality is very very good with the official one. I check out a few 3rd party makes but they felt cheap.

  12. Shahriar Ahsan said on 24th September 2009, 17:21

    and am not bragging but the modded F1 challenge (99-02) is about 250% better graphics wise compared to this!!!!

    this is seriously disapointing, more like a cartoonish arcade game!!

  13. Hey all… I’m a long time rFactor racer as well and would find it hard to play this game… I’ve had all the facing games from the past… and actually one of my favorites was F1 World Grand Prix on the n64!! That was just a fun game… does anyone remember the “Gold” car cheat where you could do something like 400km/h.. lol… I would like to think that as in life…I have evolved and the only way to race now is with a wheel and pedals… I’m curious looking at both vids for this game… is it the fact that they don’t use a wheel as to why for a gradual corner you get full wheel turn?
    I mean I just couldn’t deal with that in the slightest..
    I wasn’t aware of a PC version so maybe I’ll give that a go.. but for now I’m patiently waiting for rFactor2..
    Cheers all… :)

  14. I, for one, will be waiting for the PS3 version next year. No HD graphics = no purchase for me.

Add your comment

Your email address will not be published. Required fields are marked *

All comments must abide by the comment policy. Comments may be moderated.
Want to post off-topic? Head to the forum.
See the FAQ for more information.