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	<title>Comments on: &#8220;F1 2009&#8243; by Codemasters (Sony PSP)</title>
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	<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/</link>
	<description>F1 Fanatic - The Formula 1 Blog with F1 news, pictures, video, comment and analysis</description>
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		<title>By: James</title>
		<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/comment-page-2/#comment-563586</link>
		<dc:creator>James</dc:creator>
		<pubDate>Tue, 01 Feb 2011 05:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.f1fanatic.co.uk/?p=27344#comment-563586</guid>
		<description>A bit late on the review, I know, but here is my 2c..

car set-up: detailed enough for a psp, not for a hardcore F1 nutter.

graphics: Decent for the Psp, framerate judder when all 20 cars on the grid.

car handling: poor, hard to control with a d-pad, they should not make the cars as twicthy on the psp version to take into account the fact you cannot play the psp game with a wheel.

AI: ridiculos behaviour, too much erractic braking a swerving. could have been coded much better.

gameplay: poor, it&#039;s very hard to win a race even when you qualify from the front row becasue of the sensitivity of the d-pad. They should&#039;ve really made the psp f1 cars less twitchy to accomodate this.

penalty system: relaxed penalties I get penalised for either a slight bump or not even blocking the AI on their ho-lap, the AI get no penalties for doing the same things as far as I can see, even though they can frequently ram up your rear end around many corners.

major bug: fuel and tyre wear - ok, you play a 25% distance race and you&#039;re on a 1 stop strategy, but i run out of fuel on my penultimate lap?? pitstops are the major issue in this game, either the man holds you there for an eternity, or they make you pit twice even though you&#039;re on a 1 stopper because they somehow managed to get not enough fuel in your car to last you the end of the race. This can happen in every race, and ruins the enjoyment value. Bring back the manual pit-stops where you press the buttons and do it yourself like F1 06, instead of leaving yourself in the hands of the AI in the game for your pistops. Bring back the user control in pit lane.

Conclusions: wait for f1 2011 this year, and get it for pc or another console.

Still asking myself why I traded in my F1 2006 for this. I preferred everything about F1 2006 compared to this, even though it&#039;s not as up to date, but it had a much better game engine, AI, and I preferred the tracks they had on the F1 calender which they had back then anyway. I&#039;m not much of a fan of the newer tracks, with the exception of Singapore which is awesome to race at.</description>
		<content:encoded><![CDATA[<p>A bit late on the review, I know, but here is my 2c..</p>
<p>car set-up: detailed enough for a psp, not for a hardcore F1 nutter.</p>
<p>graphics: Decent for the Psp, framerate judder when all 20 cars on the grid.</p>
<p>car handling: poor, hard to control with a d-pad, they should not make the cars as twicthy on the psp version to take into account the fact you cannot play the psp game with a wheel.</p>
<p>AI: ridiculos behaviour, too much erractic braking a swerving. could have been coded much better.</p>
<p>gameplay: poor, it&#8217;s very hard to win a race even when you qualify from the front row becasue of the sensitivity of the d-pad. They should&#8217;ve really made the psp f1 cars less twitchy to accomodate this.</p>
<p>penalty system: relaxed penalties I get penalised for either a slight bump or not even blocking the AI on their ho-lap, the AI get no penalties for doing the same things as far as I can see, even though they can frequently ram up your rear end around many corners.</p>
<p>major bug: fuel and tyre wear &#8211; ok, you play a 25% distance race and you&#8217;re on a 1 stop strategy, but i run out of fuel on my penultimate lap?? pitstops are the major issue in this game, either the man holds you there for an eternity, or they make you pit twice even though you&#8217;re on a 1 stopper because they somehow managed to get not enough fuel in your car to last you the end of the race. This can happen in every race, and ruins the enjoyment value. Bring back the manual pit-stops where you press the buttons and do it yourself like F1 06, instead of leaving yourself in the hands of the AI in the game for your pistops. Bring back the user control in pit lane.</p>
<p>Conclusions: wait for f1 2011 this year, and get it for pc or another console.</p>
<p>Still asking myself why I traded in my F1 2006 for this. I preferred everything about F1 2006 compared to this, even though it&#8217;s not as up to date, but it had a much better game engine, AI, and I preferred the tracks they had on the F1 calender which they had back then anyway. I&#8217;m not much of a fan of the newer tracks, with the exception of Singapore which is awesome to race at.</p>
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		<title>By: Michael</title>
		<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/comment-page-2/#comment-307749</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 27 Nov 2009 07:04:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.f1fanatic.co.uk/?p=27344#comment-307749</guid>
		<description>Folks, if you want experience sliding or drifting. You need to study hard and remember the track. Every corner has a braking point. You need to brake at the same spot every time you take that corner. Otherwise you can never keep the car on track.</description>
		<content:encoded><![CDATA[<p>Folks, if you want experience sliding or drifting. You need to study hard and remember the track. Every corner has a braking point. You need to brake at the same spot every time you take that corner. Otherwise you can never keep the car on track.</p>
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		<title>By: Michael</title>
		<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/comment-page-2/#comment-307747</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 27 Nov 2009 06:47:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.f1fanatic.co.uk/?p=27344#comment-307747</guid>
		<description>I have got the psp version. This F1 2009 game&#039;s handling is too difficult to control to put in consecutive good lap time. You also have to remember the next corner and the racing line as well. In the career mode, I tried normal and hard mode. In the normal mode,I can get a pole easily with 1 sec to spare from Austrilian lapped 1m28s will be good enough. During the race, I can pull out 1 or 2 sec a lap if my lap time is below 1m29. It is too difficult to keep the consistency. In full lenght race, i made a few errors and cut thru few corners that led to couple of driver thru penalties. And i still managed to take the chequered flag easily. There is not much challenge so i restart with hard mode again. But in expert mode, 1m28s can only gaurantee you to Q3. In order to take the pole, you need to beat 1m27s something. It is very challenging but i don&#039;t think there is anyone to be able to take a podium with the psp. There is no chance you can keep this kind of lap time for the whole race.
And for the car setup, i have no idea how to do it and don&#039;t bother to do it. Overall it is a good game but there is much more to improve. In terms of difficulties, i hope codemaster can add one level between normal and hard. In this version, normal is easy and hard mode is impossible to win.</description>
		<content:encoded><![CDATA[<p>I have got the psp version. This F1 2009 game&#8217;s handling is too difficult to control to put in consecutive good lap time. You also have to remember the next corner and the racing line as well. In the career mode, I tried normal and hard mode. In the normal mode,I can get a pole easily with 1 sec to spare from Austrilian lapped 1m28s will be good enough. During the race, I can pull out 1 or 2 sec a lap if my lap time is below 1m29. It is too difficult to keep the consistency. In full lenght race, i made a few errors and cut thru few corners that led to couple of driver thru penalties. And i still managed to take the chequered flag easily. There is not much challenge so i restart with hard mode again. But in expert mode, 1m28s can only gaurantee you to Q3. In order to take the pole, you need to beat 1m27s something. It is very challenging but i don&#8217;t think there is anyone to be able to take a podium with the psp. There is no chance you can keep this kind of lap time for the whole race.<br />
And for the car setup, i have no idea how to do it and don&#8217;t bother to do it. Overall it is a good game but there is much more to improve. In terms of difficulties, i hope codemaster can add one level between normal and hard. In this version, normal is easy and hard mode is impossible to win.</p>
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		<title>By: asj</title>
		<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/comment-page-2/#comment-306770</link>
		<dc:creator>asj</dc:creator>
		<pubDate>Sun, 22 Nov 2009 13:18:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.f1fanatic.co.uk/?p=27344#comment-306770</guid>
		<description>The previous F1 2006 was good except it took an hour plus to set up a car to make it to a race in championship / career mode. So it was letting down the whole point of gameplay.

The previous F1 2005 game was ok as well but the car simulations were not as good as F1 2006.

Now Codemasters have developed F1 2009 for PSP and its got one big flaw. The cars are seemingly drifting/sliding all over the place, you just cannot play this game. I do not know what codemasters think this is meant to be but its simply not anything I can use for more than 2 minutes.

It might start up quicker and there is no prolonged car setup nonsense as in F1 2006 but whats the point of the game if the car simulation is so bad.

I might be wrong - maybe this is meant to be realistic, in that case no one can is ever going to be able to play the game.</description>
		<content:encoded><![CDATA[<p>The previous F1 2006 was good except it took an hour plus to set up a car to make it to a race in championship / career mode. So it was letting down the whole point of gameplay.</p>
<p>The previous F1 2005 game was ok as well but the car simulations were not as good as F1 2006.</p>
<p>Now Codemasters have developed F1 2009 for PSP and its got one big flaw. The cars are seemingly drifting/sliding all over the place, you just cannot play this game. I do not know what codemasters think this is meant to be but its simply not anything I can use for more than 2 minutes.</p>
<p>It might start up quicker and there is no prolonged car setup nonsense as in F1 2006 but whats the point of the game if the car simulation is so bad.</p>
<p>I might be wrong &#8211; maybe this is meant to be realistic, in that case no one can is ever going to be able to play the game.</p>
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		<title>By: 406notacceptable</title>
		<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/comment-page-1/#comment-306692</link>
		<dc:creator>406notacceptable</dc:creator>
		<pubDate>Sat, 21 Nov 2009 17:17:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.f1fanatic.co.uk/?p=27344#comment-306692</guid>
		<description>&lt;blockquote&gt;If you want a cheap formula 1 game option you will buy it on a console. since the only way to play Rfactor to a decent quality would set you back about £200 for a decent graphics card another £100+ for a wheel to play it properly.&lt;/blockquote&gt;

Nonsense. You can play RFactor on full details at 1600x1050 running at 70+ fps with 30 cars on screen on a 4670, a £50 graphics card. A basic wheel will set you back £30/40.

You could get a PC for £300 with a monitor and buy a £50 card. Or you can get a Wii for £150 and buy a 20&quot; TV for it for another £200. Shockingly, thats the same price...

Plus you&#039;re getting an actual simulator. Not a faux sim like this, Dirt, or GT. Yes, the AI does suck at the moment.

I&#039;ve got GT on my PSP and it moves so slow it feels like you are driving at 40mph not 140mph. Plus you can simply cut every corner by driving on the grass, which seems to give just as good grip as the road.</description>
		<content:encoded><![CDATA[<blockquote><p>If you want a cheap formula 1 game option you will buy it on a console. since the only way to play Rfactor to a decent quality would set you back about £200 for a decent graphics card another £100+ for a wheel to play it properly.</p></blockquote>
<p>Nonsense. You can play RFactor on full details at 1600&#215;1050 running at 70+ fps with 30 cars on screen on a 4670, a £50 graphics card. A basic wheel will set you back £30/40.</p>
<p>You could get a PC for £300 with a monitor and buy a £50 card. Or you can get a Wii for £150 and buy a 20&#8243; TV for it for another £200. Shockingly, thats the same price&#8230;</p>
<p>Plus you&#8217;re getting an actual simulator. Not a faux sim like this, Dirt, or GT. Yes, the AI does suck at the moment.</p>
<p>I&#8217;ve got GT on my PSP and it moves so slow it feels like you are driving at 40mph not 140mph. Plus you can simply cut every corner by driving on the grass, which seems to give just as good grip as the road.</p>
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		<title>By: wen</title>
		<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/comment-page-2/#comment-306686</link>
		<dc:creator>wen</dc:creator>
		<pubDate>Sat, 21 Nov 2009 16:01:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.f1fanatic.co.uk/?p=27344#comment-306686</guid>
		<description>If I never played granturismo on the psp, I would have thought this game was a good effort. But Gran Turismo&#039;s graphics are way better and the controls are more refined. Physics are also better on gt, so my first impressions on this game wasn&#039;t that good.</description>
		<content:encoded><![CDATA[<p>If I never played granturismo on the psp, I would have thought this game was a good effort. But Gran Turismo&#8217;s graphics are way better and the controls are more refined. Physics are also better on gt, so my first impressions on this game wasn&#8217;t that good.</p>
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		<title>By: Icthyes</title>
		<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/comment-page-2/#comment-306660</link>
		<dc:creator>Icthyes</dc:creator>
		<pubDate>Sat, 21 Nov 2009 12:21:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.f1fanatic.co.uk/?p=27344#comment-306660</guid>
		<description>Looks pretty decent for a PSP game, wish I still had mine!</description>
		<content:encoded><![CDATA[<p>Looks pretty decent for a PSP game, wish I still had mine!</p>
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		<title>By: Bigbadderboom</title>
		<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/comment-page-2/#comment-306541</link>
		<dc:creator>Bigbadderboom</dc:creator>
		<pubDate>Fri, 20 Nov 2009 20:30:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.f1fanatic.co.uk/?p=27344#comment-306541</guid>
		<description>R u serious, the grid was the most awful driving game, and the biggest let down in gaming for years. The games you list are not for racing enthusiasts, they are for casual gamers with little appetite for real simulation or even real racing. Forza 3 is the best out there at the moment. I am praying that codemasters sort out the console versions with f1 2010, but from what i&#039;ve heard we are going to see a redressed grid.</description>
		<content:encoded><![CDATA[<p>R u serious, the grid was the most awful driving game, and the biggest let down in gaming for years. The games you list are not for racing enthusiasts, they are for casual gamers with little appetite for real simulation or even real racing. Forza 3 is the best out there at the moment. I am praying that codemasters sort out the console versions with f1 2010, but from what i&#8217;ve heard we are going to see a redressed grid.</p>
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		<title>By: Gman</title>
		<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/comment-page-2/#comment-306261</link>
		<dc:creator>Gman</dc:creator>
		<pubDate>Thu, 19 Nov 2009 20:02:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.f1fanatic.co.uk/?p=27344#comment-306261</guid>
		<description>Are the new games available here in the USA? Because I have yet to find an electronics retailer selling them. 

If they aren&#039;t for sale here, then Bernie and all these fans who complain that Americans don&#039;t like F1 have nothing to complain about- how do they expect people to develop interests in the sport when the game is kept away from the world&#039;s biggest consumer market?</description>
		<content:encoded><![CDATA[<p>Are the new games available here in the USA? Because I have yet to find an electronics retailer selling them. </p>
<p>If they aren&#8217;t for sale here, then Bernie and all these fans who complain that Americans don&#8217;t like F1 have nothing to complain about- how do they expect people to develop interests in the sport when the game is kept away from the world&#8217;s biggest consumer market?</p>
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		<title>By: Bilstar</title>
		<link>http://www.f1fanatic.co.uk/2009/11/18/f1-2009-by-codemasters-sony-psp/comment-page-2/#comment-306095</link>
		<dc:creator>Bilstar</dc:creator>
		<pubDate>Thu, 19 Nov 2009 12:03:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.f1fanatic.co.uk/?p=27344#comment-306095</guid>
		<description>Given Codemasters&#039; past record which includes Grid and Colin Mcrae Rally which became the Dirt series, there is no reason to believe that 2010 will be anything other than excellent. To many, possibly the best f1 game ever made from a gaming mechanic point of view. As people above have said though, the level of simulation they use will very probably be considerably less than any of the Crammond creations. Probably. Judging by Grid and Dirt tho, I would wager they will be a hell of an experience. No one makes racing games like Codemasters. Should be truly, truly spectacular.</description>
		<content:encoded><![CDATA[<p>Given Codemasters&#8217; past record which includes Grid and Colin Mcrae Rally which became the Dirt series, there is no reason to believe that 2010 will be anything other than excellent. To many, possibly the best f1 game ever made from a gaming mechanic point of view. As people above have said though, the level of simulation they use will very probably be considerably less than any of the Crammond creations. Probably. Judging by Grid and Dirt tho, I would wager they will be a hell of an experience. No one makes racing games like Codemasters. Should be truly, truly spectacular.</p>
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