“F1 2010” by Codemasters arrives for PS3, Xbox 360 and PC in September

Posted on | Author Keith Collantine

Early screenshot of F1 2010 by Codemasters

Early screenshot of F1 2010 by Codemasters

The long-awaited 2010 F1 season game by Codemasters will go on sale in September this year.

“F1 2010″ is being produced for Playstation 3, Xbox 360 and PC. Players will get to drive the new Korean Grand Prix circuit in the game before the cars have raced there for real.

See below for the first screenshots of the game.

The only officially-licensed F1 game will feature all the tracks and cars from this year’s F1 season. The new rules including the refuelling ban will also be simulated.

However none of last season’s cars will feature due to licensing restrictions.

Here’s how Codemasters describe the title:

In “F1 2010″ gamers will take on the full, expanded grid in a variety of game modes including Grand Prix, Championship, Time Trial and an extensive, innovative Career mode. “F1 2010″ will also feature a highly advanced damage model, fully dynamic weather system and extensive competitive multiplayer options.

In production at Codemasters Studios Birmingham, “F1 2010″ is being developed using the EGO Game Technology Platform, Codemasters’ proprietary tech that powered the critically acclaimed, million-plus selling “Colin McRae: Dirt 2″ and “Race Driver: Grid”. The award-winning technology has been further developed to accurately recreate the unique aerodynamics and handling of 200mph-plus Formula One cars. The tech combined with Codemasters’ unprecedented access to Formula One teams and drivers will ensure that “F1 2010″ delivers the most authentic Formula One racing experience yet.

There will be a launch event for the game next week at which I hope to find out more about the title, such as how they plan to create a realistic version of a circuit that hasn’t been raced on yet.

When the game was first announced last year we drew up an exhaustive wish list with over 300 comments suggesting ideas fans would like to see in it. Which of these should make it into the final game?

Let me know what else you’d like to find out about the game at the launch in the comments.

“F1 2010″ pictures

Codemasters “F1 2010″

107 comments on ““F1 2010” by Codemasters arrives for PS3, Xbox 360 and PC in September”

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  1. I want to know what the damage “engine” will be like. Granted I haven’t played an F1 game for years and years, but I was always very disappointed that the damage to the cars seemed to be all-or-nothing.

    I guess it’s probably too advanced even for today’s consoles, but I’d love if you could damage you front wing endplate against another car and the handling of your car change ever so slightly as a result…

    But as I say, probably too advanced to program still…

    1. Not at all. Indycar Racing 1 and 2 included that as far back as 1992 and 1994. They should just resurrect Papyrus and get them to make the games IMHO.

  2. VERY eager for this. I mostly want it to feel more like a simulation when driving rather than something with arcade physics and handling. Racing in Forza 2 and 3 is ridiculously fun because of the realism and challenge, but without open wheels like Indy cars or F1 it’s felt lacking for some time. But then maybe I’ve just gotten spoiled by simulators over the past few years.

    But, I have heard some people suggest the ability to switch between an arcade mode and a simulation mode, which I think would be a nice compromise so that the hardcore drivers aren’t disappointed and the casual gamers aren’t scared away.

  3. Edward Marshall
    10th March 2010, 15:46

    Ive been waiting for this for ages, i must admit i was hoping for a June/July but still im sure it will be amazing!

  4. I can’t wait to buy this. I still use GP4, albeit with the Vazalm 2008 MOD.

  5. So looking forward to this! The EGO graphic engine is very impressive. The in-game visuals in Race Driver: GRID and DIRT 2 is full of detail, you can even feel the crunch of the suspension when driving those dirt-buggies in DIRT 2!

    Hopefully the game is fun to play compare to the previous high definition F1 racing game on the PlayStation 3, Formula One: Championship Edition (which is based on the 2006 season).

  6. I want to know how reallistic the driving simulation would be?Will we be able to communicate with the pit crew?And will there be a helmet cam?

  7. OMG, I cant wait till the end of the year :(

  8. I’m pretty stoked for this game, just as long as the physics for GRID aren’t applied to F12010. That would completely ruin it for me.

  9. ‘However none of last season’s cars will feature due to licensing restrictions.’
    why would they feature 2009 cars anyway???

    1. chaosthoery
      11th March 2010, 1:14

      Wouldnt it be great to have two seasons in one game? Like in F1C 99-02 with 4 seasons :)

  10. DamionShadows
    10th March 2010, 17:26

    I’m really looking forward to this game. However, I hope it plays as well as the last F1 game for PS3 instead of the more arcade like open wheel cars in GRID.

  11. This should have been the prize for the winning the F1F championship!

    1. Jarred Walmsley
      18th March 2010, 4:38

      Now theres an idea, but include the winners choice of a PS3/XBOX 360/Wii. Or you can just flog the silverstone tickets on trademe and buy it yourself

      1. Jarred Walmsley
        18th March 2010, 4:39

        Realised after I posted that its actually Ebay in Britain not Trademe

  12. Still playing on Geoff Crammond’s GP4, since then there have been only crappy arcade games. Does anyone knows where that guy is hiding, I still hope in a brand new GP5, but this F1 2010 seems great too!

    1. If you think there have only been crappy arcade games, you have not looked. There is rFactor, with a huge mod base, including lots of F1 seasons.


      There is iRacing, but is pricey.

      There is netKar pro, Live for Speed, and VGP3 as well, each with their own upsides.

      1. well, you’re quite right, i know rFactor, but sincerely it will remain matter for fanatics of racing simulation unless it gains a deserved mainstream distribution. My complaint was mainly about the “official” F1 series developed by Sony.

        1. Graphically rFactor is quite poor.. Somehow, it never measured up to GP4.

  13. I hope that to increase realism, the F1 Stewards will be able to change the results of your game 3 weeks later.

    1. Brilliant!

  14. Any idea what the requirements will be? I was thinking of getting a new computer then anyway, and I think I can get something decent for like $900… totally worth it if the game’s good…

  15. I’m looking forward to the new tracks. First time for Korea, new layout for Silverstone and Bahrain. First time for Canada and hockenheim on CM version. GREAT!!!

  16. RealityCheck
    10th March 2010, 18:57

    I’d like a “Super Sim” mode that downloads information from Xbox Live after the race weekend for you to compete in the race from the weekend.

    Eg, watch the Practice, Qualy, Race sessions, then be able to measure yourself against realtime information…


  17. Erm, why do them screenshots have the BrawnGP car innit?

    1. Ha, just realised it says 2009 cars used for promo reasons, all is good.

  18. It’ll just be GRID with F1 cars and circuits – seriously, if you think they’ll bother rendering a different version of Spa, Nurburgring and Istanbul you’re nuts.

    GRID was a good game though.

    1. Not that those tracks are bad rendered on GRID. Actually I was always impressed at how realistic Instambul Park and Spa Francorchamps are on that game – my favourite tracks there.

      My PC could run Grid smoothly, hope that it remains that way with F1 2010, because I won’t buy another video card just to play that game =P

  19. a simulator for gods sake! that’s what i want!

    i don’t want another DIRT-like game with tremendous graphics but horrible physics…

    i want something challenging to drive!

  20. hope its on spilt screen and online

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