F1 2011 by Codemasters

Codemasters show off F1 2011 gameplay

F1 videoPosted on | Author Keith Collantine

Here is footage of Codemasters’ forthcoming F1 2011 which was shown at last week’s preview event.

F1 2011 will be released for Xbox 360, PlayStation 3 and PC on September 23rd:

Read the full F1 Fanatic preview of the new official F1 game here:

Buy / pre-order F1 2011 for Sony PlayStation 3
Buy / pre-order F1 2011 for Microsoft Xbox 360

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101 comments on “Codemasters show off F1 2011 gameplay”

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  1. Tom M in Australia
    11th July 2011, 23:54

    Looking forward to seeing these cars converted to Grand Prix 4 soon after it comes out.

  2. I wish Codemasters had just concentrated on this years game and forgot about last years.

    They ALWAYS seem to ship games that are not completed and have bits missing. Almost using us as Beta testers.

    F1 2010 was a big disappointment for me, not realistic enough at all, especially concerning the damage!

    I know you need to create a fun game, but F1 2010 was silly, you should have had more options to make it more realistic if you wanted.

    You could smash head on into a concrete wall at 180mph, but its ok, you can limp back to the pits and have your car repaired because you’ve only damaged the wing a little bit.

    Hopefully this years will be better, but I think I will wait until I can get it cheap pre-owed as £45 was a joke for last years unfinished point and shoot.

    1. <blockquote.I wish Codemasters had just concentrated on this years game and forgot about last years.
      The problem with that is that they’d have to build F1 2011 from the ground up. By making F1 2010 first, they have a foundation to build upon. They don’t have to do so much work building the basic structure of the game – they can spend more time refining it.

      1. Exactly. They were using a heavily modified ego engine which was always going to take a bit of fiddling with to get right for an F1 game. I thought F1 2010 was fantastic. Very much a game that you get out as much as you put in.

  3. P.S:- I would love to see the guys at Turn10 who do Forza motorsport, one of the best driving games around do this game.

    If they just used their own game and put F1 cards in it that would be perfect.

    Obviously I know this can’t happen due to rights and contracts and so on, but surely whoever decided that a game for F1 would be produced could have found better makers than Codemasters, who I feel are out of date and lagging behind other developers. They should stick to low graphic puzzle games rather than this genre.

    1. The problem with that is that a sim-based game like Forza doesn’t appeal to as many people as a game like F1 2010. That’s the commercial reality, whether we like it or not.

    2. But codemasters have been making racing games for years. They put out the Micro Machines games in the early 90’s, and Micro Machines V3 on the PlayStation was brilliant. Then they moved into serious racers with the TOCA Touring Car series, which later became Race Driver, ending with GRiD a couple of years back. And that before you even think about the countless Colin McRae Rally and Dirt games. I think they’re more than qualified to make a game with a car or two in it. Remember that it takes many talented people many thousands of man-hours to make a video game, even a relatively simple one, especially with full next gem HD graphics. And at least they’re doing something with thir F1 licence, unlike Sony did…

  4. Here’s a crazy idea: Codemasters should play on the role-playing aspects of the game. The experience system seems to be all the rage in racing games these days, but aside from unlocking new cars, it doesn’t seem to do much. I’d like to see a system where skill points are awarded with each level up and can be used to build an in-game character. This was toyed with in F1 2010 with the research and development aspects (I think), but it could be expanded to include so much more – like building up a relationship with your team-mate, or expanding your agent’s network of contacts.

  5. I’m not impressed with what I’ve seen in the video so far. The graphics of the supposed new game in the video looks realy appalling in comparison to F12010, and the dynamics look realy slow. One major drawback for me in the current game is the sound of the F1 engine which is far by a long shot to the real thing in terms of smoothness and pitch. You hear a horrible ear aching sound whenever you hit the rev limiter and I had to use auto gear to minimise this. They should come up with a better physics in general.

    1. I went the other way around with the gearing. I find myself shortshifting a lot to avoid the annoying sound of the engine on the rev limit.

    2. JamieFranklinF1
      12th July 2011, 22:57

      You do realise that this is not the finished product? So you probably shouldn’t criticise the physics, graphics and sounds before it’s polished up.

      People really need to stop being so damn negative.

      1. Exactly, I couldn’t agree more. I am consistently surprised by the desperateness on the part of some people (by no means just this one commenter) to crucify Codemasters.

        1. You pay top dollar for this kind of game, so you should expect your money’s worth.

          1. Hmm. I was critical of the pre-patch state of F1 2010 but looking at these reactions, I can only say I’m glad I’m not trying to make a living out of writing racing games. Especially since (per the comment above) half the players will have pirated the thing anyway.

            The teaser video looks excellent to me. Floating cars? So, I show my age but in my day, we started with Revs, where a ribbon of black in a sea of green wandered up and down in front of us, you could correct a slide with help from the spacebar and the idea of having pits or grandstands or even a tree was laughable. In GPL, which was and remains brilliant, the spectators were two dimensional and would disappear when viewed side-on. We paid money for that.

            Now we have borderline tantrums that the graphics aren’t stunning enough, that the safety car isn’t there (if it was, we’d all be sick of it in a week anyway; it’s one of the worst things about modern racing) and that the “role playing” aspects should be stronger. Wow. Just wow. I’m just waiting for the complaint that the WDC has been won, the new contract signed but millions of dollars have still not shown up in the player’s bank account.

            In one sense it’s heartening that consumers are demanding so much game and so much quality for their money – in a world in which I see people part with $50 for all kinds of cr@p. What does it cost to fuel your car these days, or buy a few beers? As I alluded to above, it ain’t real motorsport but since you can burn $10k with a single error in club level racing, track days can cost thousands and even karting can consume your life’s savings if you want to actually compete at a decent level, then hundreds of hours of on and online racing fun for $50 doesn’t seem exactly punitive to me.

  6. Impressive first glimpses of this game. Seems fairly accurate too, with Kobayashi taking the rallying approach ;)

    A lot of time for this game to be developed yet. People that are complaining about it, dont buy it, simples. Dont try and ruin what will be an enjoyable game for others because of your gripes with Codemasters (who I thought, for what it’s worth, did an excellent job on F12010 seeming it was their first F1 game on a 3rd gen consoles).

  7. Is there any news on Mechanical failures, engine failures, gearbox etc being included this year, they weren’t last year?

    I know some people will say having a mechanical failure isn’t any fun, but its an extra layer of realism, in older f1 games there was an option to turn these things off, it would be nice to have the option though.

    Also last year you could switch over your engines from the 8 allocated, but not much happened if you over used one, slight loss of power, it would be nice if there was more strategy involved with choosing engines.

    I remember last year i thought i had a mechanical failure (obviously impossible) when i couldn’t shift gear with my steering wheel, turned out my steering wheel was broke and the upshift paddel fell off. Xbox/Microsoft quality control right there!

    1. There are mechanical failures, yes. There’s actually a point in the reveal trailer where you see a virgin with springs coming out the back of it, and a few sparks, looks awesome. And you can lose a gear if you push the gearbox too hard.

      1. Better not play as Felipe Massa, then.

        1. Better not play as Mark Webber either, would hate to be in the race lead when DRS, KERS and gears start failing…

          1. And then your team boss comes on the radio and tells you not to pass the car in front.

  8. Can’t wait. (Or rather, son can’t wait.)

    I like “Now available for pre-order.” They could have said that about F1 2011 five years ago.

  9. It looks great but I won’t be buying it. I played quite a lot of F12010, mostly for the online racing so I never drove a career mode past Valencia.

    Formula 1 is crying out for a licensed sim. F1 fans are more interested in the racing and tech than that crash’n’bang so I’m sure there would be a market for one. Especially one with their fantastic weather modelling and gorgeous visuals.

    I don’t think I’ll buy another Codie’s F1 title unless they make major change to the formula (heh)…

  10. i can’t wait. i also loved F1 2010. i have plenty of real life racing experience too (albeit not in top end single seaters) and couldn’t give a monkeys, it’s A GAME and there will be lots of kids playing it which wont know any better. if you want realism get on a track or go to a simulator like Pure Tech Racing.

  11. I’m in Singapore but I’d love to preorder one of these for the PC – does anyone know any online stores where I can do that? I don’t mind downloaded purchases either – I purhcased mine last time from Metaboli and they gave me a downloaded purchase

  12. Harry Palmer
    13th July 2011, 11:07

    Raymond, I believe you can download it through the Steam website…


  13. looking forward to the came but i hope that the AI drivers use the DRS as well otherwise it could get very boring

  14. My main concerns are:

    STEERING RESPONSE with gamepad. It MUST follow your exact inputs and not lag behind terribly. This is a driving game right? When driving steering is kind of important.

    Differential settings. That’s something all F1 drivers talk about when discussing the car setup in interviews, and rightfully so. Without it, you cant adjust how the car reacts to throttle-on or off inputs.

    Better camera angles. None of that on-board facing backwards nonsense. I want to see what I do from the outside, like a TV camera at the race. Instead of coming up with odd and quirky camera angles, put in decent replay system that isnt only the last 3 seconds you did. and have the option to save a replay as a quicktime or 720p mpeg on PS3.

  15. I wish people would stop being negative and picking faults, look for the goods points for once. I loved F1 2010 and this looks twice as good, and it’s only still in progess, it’s not finished, it won’t be perfect yet. And I bet none of you could make anything like this work in progress, you wouldn’t like it if people were constantly writing that your game is rubbish would you!!!

    1. I love F1 2010, its all my PS3 is used for. F1 2010 is the best game for PS3 because its the ONLY F1 game for PS3. All we are doing is giving constructive criticism to point out its shortcomings and think of ways it can be improved so that we can have a more fulfilling experience.

      1. Yes, but your there seems to be a lot of your ‘constructive criticism’ that seems to be attacking the whole game, I understand there may be features that are not perfect yet, but it is a work in progress, it does not come out for another 3 months, the game on the whole is going to be a lot better than what it is like know in this taster video.

        1. And by the way, what is the pointless opening sentence about, I love F1 2010, its all my PS3 is used for. F1 2010 is the best game for PS3 because its the ONLY F1 game for PS3. Instead it should not be two sentences but 1 separated by commas, it should be ‘its all my PS£ is used for, for F1 2010’. I hope the phrase is in no response to what I wrote in my first post as the way it has been written makes it sound very abrupt and aggressive.

  16. What really irritated me in the pitstops on F1 2010 was if you were less than four seconds ahead of a guy in the pitlane and they were in a team that was behind you, your team held you in as they overtook you. That makes me sick!

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