Gran Turismo and FIA to launch Online Championship

2014 F1 season

Gran Turismo 6The FIA has endorsed the creation of an official Online Championship with Gran Turismo series creators Polyphony Digital.

The championship, which will be launched next year will “offer the large number of Gran Turismo players and motor sport fans the opportunity to engage with real motor sport”, according to the FIA.

The governing body of world motorsport has been given its certification for four of the circuits which feature in Gran Turismo 6, which was launched last year. The FIA conducted inspections of the tracks by examining the circuit models used by the game creators and comparing them to their own.

Other tracks which feature in FIA will also be inspected with a view to gaining FIA certification.

Silverstone in Gran Turismo 6Polyphony Digital president and GranTurismo creator Kazunori Yamauchi said the recognation was “the biggest accolade the game has received in its history”.

“Our partnership with the FIA is a further step forward in our continued quest to bring the worlds of virtual and reality racing into a full circle,” he added.

FIA president Jean Todt said the governing body’s co-operation with the game designers will “ensure that millions of Gran Turismo and motor sport fans can race on even more detailed tracks at home”.

“The Gran Turismo series has played an important role in helping to attract a new fan base to motor sport. With the input of FIA in the development of the upcoming FIA Online Championship, Gran Turismo 6 will now offer an experience even closer to the real world of motor sport.

“We are also excited to be working closely with Polyphony Digital and Sony Computer Entertainment in the future to find new ways to continue to make motor sport more accessible to millions of fans that share a passion for racing.”

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66 comments on Gran Turismo and FIA to launch Online Championship

  1. SynteZZZ (@syntezzz) said on 24th June 2014, 18:09

    Why Gran Turismo? It’s an arcade, not real simulation.
    rFactor/iRacing/Assetto Corsa/any other proper simulator

    • Chris (@tophercheese21) said on 25th June 2014, 1:00

      Unfortunately it’s the simcade genre that gets the greatest amount of participation.

      And whilst Assetto Corsa and iRacing and rFactor 2 are all vastly superior when it comes to physics and attentional to detail, the simcades will win out in the end. :(

      • iflopcorsa said on 25th June 2014, 2:48

        i doubt iracing or any of the modded so called sims are better than Gran Turismo. It’s amateurs to make those game. Set up a tourney then go and win a class at le mans. Iracing is overrated

        • MagillaGorilla (@magillagorilla) said on 26th June 2014, 23:33

          iRacing isn’t made by amateurs nor is it a modded game like simbin and rFactor. And though modded it’s been said that rFactor software is what’s used in team simulators or simbin variations. Assetto Corsa is also not one and they are all better than GT is. GT was good once but it isn’t now, perhaps this is the rebuilding process, who knows only time will tell.

      • BasCB (@bascb) said on 25th June 2014, 11:28

        Not to mention that the GT series is backed by a distributor willing to pay for the privilidge most likely @tophercheese21, @syntezzz

    • lomp said on 25th June 2014, 15:17

      RFactor… love it! Spent a few hours last eve Racing Toyota Atlantics [ my fave ] and 2009 series Formula One. Highly recommend Rfactor.

      Rfactor for the console masses wouldn’t fly imho. It’s a not an arcade sim and too difficult for most people to be able to enjoy it.

      Simcade better choice for Polyphony and investors and would win out in that market.

      Have had RFactor a few years now and lots of friends have tried it.. it’s just too much sim for most people.

      Play Grand Turismo at a buddies’ place.. it’s Fun! That’s all they need.

      Wish RFactor was around when I was racing formula ford. It really would have helped!

  2. Fer no.65 (@fer-no65) said on 24th June 2014, 18:11

    Wiiiii, two organizations that struggle to produce good sounding engines partnering together!

    Yes, the world can sound worse !

  3. Fer no.65 (@fer-no65) said on 24th June 2014, 18:14

    On a serious note, it’s massive news ! a possitive step towards modern times. It brings new fans, more interest, maybe more brands… it’s great from every possible point of view.

  4. BrawnGP said on 24th June 2014, 18:29

    So the FIA can now create even crazier rules in the virtual world!

    • Oli (@dh1996) said on 24th June 2014, 22:11

      This might have been a joke but you’re actually right. If, in the future, they decide to use a more mod-able game than GT, they could actually try new rules and technical specifications in front of a huge audience safely before using them in the real world.

  5. Dave (@raceprouk) said on 24th June 2014, 18:33

    Seems someone at the FIA has finally noticed the Nissan GT Acadamy programme’s success.

  6. Michael C said on 24th June 2014, 18:33

    Fantastic news for Gran Turismo. I hope this leads to FIA licensed racing series and racing cars.

  7. Breno (@austus) said on 24th June 2014, 18:55

    I thought GT6 was among the worst current generation racing games.

    • Oli Peacock (@olliekart) said on 24th June 2014, 19:42

      As a game it is, but it’s the best that a console can handle regarding realistic handling

      • Fer no.65 (@fer-no65) said on 24th June 2014, 20:04

        @olliekart I have it, and played it for a while after buying it and really cannot understand what the fuss is all about. In terms of handling, the cars feel heavy and dull. They don’t slide half as much as they should being driven at the very limit.

        And yes, G27 and no assists… yet, it’s plain boring and completely easy.

        I love the series because of the game that shaped my childhood: GT2. And GT2, in comparision, used to be a lot more challenging…

      • @oliekart Haha, you got to be kidding me right? GT6 is just an updated GT5 so the fans would be happy. Everyone however knows it still is an unfinished game. For example my own cars don’t handle anywhere near how they do in the game.

        • Oli Peacock (@olliekart) said on 24th June 2014, 21:34

          Yes, I sold the game as proof I didn’t like it. But the handling is the best on console as most other racing gaming are arcade. Easy doesn’t necessarily mean unrealistic. Until P.C.A.R.S comes out the Gran Turismo franchise is the best on offer for realism.

      • Bazza Spock (@bazza-spock) said on 24th June 2014, 23:22

        Yeah – that’s about it. What this partnership will do is lay the groundwork for GT7 on PS4. There should be _a lot_ more detail in the driving experience then. A good example is the RB ring, which GT6 just added. In the game the track is as smooth as but on the telly you could tell how much the cars struggled over bumps unsettling them through corners.

        • Joaquin (@fat-tyre) said on 26th June 2014, 2:36

          I think that is because the tracks are not laser scanned which also makes me wonder why the FIA certified them. Iracing and Forza (lately and some of them) have laser scanned the tracks and they do include every bump on the road.

    • Iestyn Davies (@fastiesty) said on 24th June 2014, 20:57

      Probably… but it makes sense for them to a) partner with the biggest video game series and b) it has some legitimacy from the Nissan GT Academy showing the winners can participate in real world racing at a decent level (better than the pay drivers!).

    • anon said on 25th June 2014, 7:01

      It’s certainly amongst the worst selling console racing game – the sales figures that have been released for GT6 suggest that sales have been barely a fifth of what GT5 racked up, and GT5 itself was not the strongest selling version of the GT series either.
      It’s one reason why development of a port to the PS4 is being brought forward and GT7 is being rushed into production (Polyphony are looking at possibly bringing the game out as early as next year) – they are desperately trying to liven up their sales at a time when Sony is in dire financial straights.

      All in all, it feels like part of a sales strategy from Sony and Polyphony to create more of a buzz around the franchise and to try to revive their flagging sales on the back of the success of the Nissan GT Academy program.

    • StefMeister (@stefmeister) said on 25th June 2014, 12:31

      I have the opposite view, I think GT6 is the best of its kind (Sim-cade as there called) on PS3 & think its the best game in the GT series.

      People say its an updated GT5 & in areas that is true, But it has improvements in the handling/physics etc… as well as an improved single player structure which are vastly superior to GT5 & others in the series.

      Its not a super realistic sim like you get on PC but its fun & thats all I want from a GT title & I had more fun driving around in GT6 than I have any other GT game hence why I keep going back to do the seasonal events there constantly adding.

    • matt90 (@matt90) said on 27th June 2014, 1:32

      It does indeed lack in a lot of areas, but it also excels in many others. So why do you think it is so bad?

  8. Lewis McMurray (@celicadion23) said on 24th June 2014, 19:10

    First step in Bernie and the FIA’s secret evil plan to make F1 an online series by 2025….but still charge circuits the same race fees of course

  9. Robert said on 24th June 2014, 19:12

    Too bad they didn’t choose iRacing or Assetto Corsa instead…

    • Mike (@mike) said on 25th June 2014, 3:34

      I agree. iRacing I think would be the way to go.

      But it’s probably more of a Poly money > FIA > Status situation.

  10. Magnificent Geoffrey (@magnificent-geoffrey) said on 24th June 2014, 19:24

    Finally! I get a chance to show the world that I am really a world-class racer…

  11. sato113 (@sato113) said on 24th June 2014, 20:16

    so wait, will this be a championship with players racing each other online and stewards etc? i dont get it

  12. Lorenzo said on 24th June 2014, 21:06

    First GT Academy, than this. Always PS3, always Gran Turismo.
    Do something on PC, with a real driving simulator.
    Some serious talents could emerge.

    • Oli Peacock (@olliekart) said on 24th June 2014, 21:35

      Amen to that. The greatest skill sets will come from rFactor and iRacing and other sims like GPL

      • Iestyn Davies (@fastiesty) said on 25th June 2014, 16:24

        Indeed.. Norbert Michelisz went from GPL to winning races in WTCC. Richie Stanaway won the iRacing Pro Series while recovering from his back injury sustained in Formula Renault 3.5.. very interesting to see a pro driver come in and absolutely whoop the online competition.. highlights what a level these guys are at in the real world.

        On sim to real world… it seems the best adapters are those that already have real world experience.. in effect they then replace real world mileage with sim mileage for cost reasons and then transfer the skill sets back into their knowledge of real world racing.

      • Iestyn Davies (@fastiesty) said on 25th June 2014, 16:26

        GT Academy winner Bryan Heitkotter was also an iRacing WDC driver that did GT Academy to get his big break.

  13. andae23 (@andae23) said on 24th June 2014, 21:07

    That’s sounds really interesting. Hope they can make it work, but I have my doubts.

  14. craig-o (@craig-o) said on 24th June 2014, 21:10

    But… But… Gran Turismo doesn’t have double points at the final round of events!?

  15. Daniel (@collettdumbletonhall) said on 24th June 2014, 21:41

    I thought that with the way the FIA were going they’d be teaming up with the creators of Mario Kart.

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