Codemasters announce F1 2014 and earlier 2015 title

2014 F1 season

https://www.youtube.com/watch?v=SyA1TbsslsE

Codemasters have announced details of their upcoming Formula One games based on the 2014 and 2015 seasons.

F1 2014 will follow the pattern of their previous four Formula One titles and appear on October 17th in Xbox 360, PlayStation 3 and PC formats.

Codemasters F1 2015 artworkIt will be followed earlier than usual by a new title which will take advantage of “new generation platforms”, likely to include the Xbox One and PlayStation Four. In another first for Codemasters’ F1 series, this game will be updated as the season unfolds.

“The game will launch earlier in the Formula One season and then go onto receive live digital updates,” Codemasters confirmed. “These updates will deliver 2015 content into the game as the season unfolds, ensuring you’ll be competing against the same drivers and teams you watch week in and week out.”

This year’s game will include all the latest updates to the teams, drivers and circuits roster.

“F1 2014 recreates this year’s incredible season featuring all the seismic changes to the sport, including new turbocharged cars, new circuits plus all the driver moves.”

There will also be further changes to the dynamics of the game including “refined handling on a pad and a new driver evaluation system that tunes game settings to your skill level to increase accessibility – we want all of our players to race competitively, more quickly”.

“Of course, all the veterans of the series will be able to experience the true challenge of racing this year’s stunning generation of cars, featuring more explosive power delivery but less downforce, by customising your options and turning off all the assists.”

Update: Codemasters have confirmed their “new generation” F1 title will also be available for PC.

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98 comments on Codemasters announce F1 2014 and earlier 2015 title

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  1. ajokay (@ajokay) said on 31st July 2014, 11:13

    I hope the PC version released this year will take advantage of the “new generation platforms” because, well, it’s always a new generation platform.

    I wonder if Abu Dhabi will be DLC that costs twice as much as usual?

  2. Magnificent Geoffrey (@magnificent-geoffrey) said on 31st July 2014, 11:13

    I like the decision to release a 2015 game on next-gen earlier on in the season than the previous-gen games.

    Unfortunately, it makes the 2014 game feel a little bit like a stop-gap title, but let’s see how it goes when we hear more about it.

    • Mashiat (@mashiat) said on 31st July 2014, 14:43

      I think that honestly, it is perfect. 6-7 months is more or less the lifeline of every F1 game, and just as everybody strays from F1 2014, F1 2015 comes out!!!

      • Oli (@dh1996) said on 31st July 2014, 20:33

        August/September will still mean “earlier” compared to this year’s game. Knowing Codies, that’s probably what’s going to happen. If will definitely not fall for their tricks this time and buy the games when they hit sub-10 € and not for consoles any longer.

  3. Colossal Squid (@colossal-squid) said on 31st July 2014, 11:16

    A little bit odd that they’ve announced the successor to the next game alongside the 2014 version. Considering how quickly next-gen consoles are selling, as well as the continued rise in popularity of PC gaming, to me this seems like it can only hurt sales. People may choose to skip 2014 if it’ll be replaced that much sooner.

    Having said that, I’m very happy they’re bringing the next-gen game forward to earlier in the season. A May release would be ideal. Looking forward to what it’ll look like on Playstation 4. The constant updates sounds like a really neat concept, could they tweak car performance throughout the season?

    • john (@jdc123) said on 31st July 2014, 11:20

      Why is PC being treated like old gen, when PC gamers have systems that are far better than a ps4 or xbox one?

      • Colossal Squid (@colossal-squid) said on 31st July 2014, 11:32

        @jdc123 Yeah, absolutely. I’m guessing that all the old engines they were using on the older systems games were holding PC back for years.

        PC can and will (in some cases already has) start blowing even the next gen consoles away, so I’d expect a huge improvement in next years game, even on the PC if they use a new game engine. The next gen consoles are quite close to PC’s in architecture as well so scalability of the in game engine is going to be a huge factor as well.

      • lawrence said on 31st July 2014, 12:23

        Agree.
        Basically, any technology that can be integrated in the console, can be integrated in the PC in a much potent way. Only way console can have an edge over a PC in some aspect, is if that particular tech or solution is proprietary. Otherwise, PC will always blow console out of the water. I mean, you just have to look at the hardware, the case, the cooling, the size of graphic cards and everything. As tight as they might try packaging it, you just can’t reduce the size of some things and expect them to work the same, especially with cooling. And without aggressive cooling, there’s no talking of pushing CPU, GPU or memory to the extremes.

      • petebaldwin (@petebaldwin) said on 31st July 2014, 15:42

        @jdc123 – Basically, the game engine has been designed for last-gen so they will make it available for PC if you want it. 2015 on the PC will be miles better than 2014 on the PC.

    • Optimaximal (@optimaximal) said on 31st July 2014, 11:21

      Given how nearly every one of Codemaster’s racing games is released alongside interviews mentioning things missing from the games that they ‘hope to include in the next release’, this is not surprising – at least the cars have proper rendered interiors, unlike the dross from GRID: Autosport.

      Hopefully 2014 will be more fun to play than 2013 too – the punishing tyre modelling sapped any of the fun from the game unless you had a steering wheel.

      • @optimaximal agree there mate, especially as the AI didn’t suffer from it!

      • matiascasali (@matiascasali) said on 31st July 2014, 11:32

        plus the reliability: those cars never ever ever ever fails in anything! i wish some brake, engines, suspensions problems arise..

        • Breno (@austus) said on 31st July 2014, 11:49

          They never break for the player, over one 100% race a couple of drivers would retire in 2012 I think. It’s a design choice because Codemasters would have to deal with players complaining the car broke and they did nothing wrong, and had to restart the race.

          • petebaldwin (@petebaldwin) said on 31st July 2014, 15:40

            @austus – That’s the thing though, most cars run in to issues during races but they are managed. Obviously a straight engine faliure would be a bit frustrating but to things like “your brakes are getting a little hot, lift and coast into corners to cool them down” etc would be awesome and would throw up variables that you would have to manage yourself.

    • Keith Collantine (@keithcollantine) said on 31st July 2014, 12:50

      @colossal-squid

      A little bit odd that they’ve announced the successor to the next game alongside the 2014 version.

      I disagree – if Codemasters had just announced a new game for the old platforms and nothing else they’d be bombarded with criticism for ignoring the new generation machines.

      • Colossal Squid (@colossal-squid) said on 31st July 2014, 13:11

        @keithcollantine True that they’d get criticised for that, but they’ll get criticised anyway for not having the 2014 game be ported over to the new consoles!

        By having a shorter time between releases and also having the 2015 game be their next-gen debut they’ll get a lot of people saying this is a stop-gap entry. I guess if they wanted to change the release schedule to earlier in the year this is unaviodable.

        • BasCB (@bascb) said on 1st August 2014, 6:46

          Well, yeah, but given how big the difference between the generation of consoles is, it will mean the people who cannot afford to get a new console will still have a relatively recent F1 game to play @colossal-squid and those getting new consoles know that they will not have to wait until next fall to get their F1 game.

  4. Atticus (@atticus-2) said on 31st July 2014, 11:17

    Good business idea to put the 2015 game on an earlier release date then cash in on the loads of DLC content a season can provide.

    I’m not being sarcastic, it is indeed a good idea in terms of business, obviously a quite depressing one for the gamers and fans. (Essentially, the consumers.)

  5. sozavele (@formula-1) said on 31st July 2014, 11:18

    Am I correct in thinking that the 2015 edition game will only feature on the newer gen consoles?

  6. john (@jdc123) said on 31st July 2014, 11:18

    That McLaren is most definitely the pre-season livery. It wouldn’t surprise me if codemasters left it like that, as well as including numerous bonus glitches.

  7. Keith Collantine (@keithcollantine) said on 31st July 2014, 11:26

    Interesting to note the later than usual release date, which is five days after the Russian Grand Prix, and the absence (as far as I can tell) of any footage of the Sochi circuit in the above video. Given the international situation at the moment it may be wise for Codemasters to hedge their bets on that one.

  8. Keith Collantine (@keithcollantine) said on 31st July 2014, 11:30

    Also note the rather blue-looking Williams at 0:44 in the above video. Restrictions on alcohol advertising or just an early graphics build?

    • Connor McDonagh (@conmcdonaghf1) said on 31st July 2014, 11:33

      It was the same with the Force India on F1 2011, one of the Alcohol sponsors – cannot remember which though

    • Magnificent Geoffrey (@magnificent-geoffrey) said on 31st July 2014, 11:35

      @keithcollantine They may be going without alcohol brand logos to avoid having the game reclassified. In the US especially, an ‘E’ or ‘Everyone’ rated game for all ages cannot have any alcohol branding in it. That’s why all the modern NASCAR games have no explicit alcohol markings even if the sponsors appear on the cars during actual TV broadcasts.

    • mattshaw85 (@mattshaw85) said on 31st July 2014, 11:36

      I seem to remember F1 games in the 90′s doing this? Could be wrong.

    • PieLighter (@pielighter) said on 31st July 2014, 11:37

      PC mods will fix this.

    • Optimaximal (@optimaximal) said on 31st July 2014, 11:40

      Yep, they’ve removed the Martini branding.

      Link to Eurogamer screenshot.

    • Keith Collantine (@keithcollantine) said on 31st July 2014, 11:57

      Codemasters have confirmed via Twitter it is due to alcohol advertising restrictions:

      https://twitter.com/Formula1game/status/494798139719577602

    • Let’s hope not, that Williams is one fine looking car this year!

    • David not Coulthard (@davidnotcoulthard) said on 31st July 2014, 12:44

      I think the Martini should be replaced with “MBRUNDLE”……

    • OppositeLocke (@oppositelocke) said on 31st July 2014, 14:10

      I don’t understand why they just replace Martini with “Racing” like Williams have done in Bahrain this year.

      Also remember in F1 2013 classic they featured a JPS Lotus as well as a Camel sponsored Lotus 99t in full livery save for names of the actual tobacco companies which were changed to wreaths in the case of the JPS Lotus and camel was replaced with Lotus, as was done at the British grand prix as well as other venues where tobacco sponsorship was banned.

    • Deej92 (@deej92) said on 31st July 2014, 14:13

      I honestly thought they were going to be able to get away with the Bahrain livery which had ‘Racing’ instead of ‘Martini’. The restrictions must be pretty strict now to even have the red removed as I remember on Colin McRae Rally they could use all the stripes. I suppose it’s too obvious.

      • Optimaximal (@optimaximal) said on 31st July 2014, 14:29

        It’s not the case – they’ve just re-released CMR2 (as CMR) onto PC & Mac and it has the Martini-sponsored 2003 Focus WRC. There are no Martini badges, but the rest of the red/white/blue livery is untouched.

        Someone made a mistake.

        • Breno (@austus) said on 31st July 2014, 14:42

          They said they tried and it wasnt possible. Probably some sort of problem with ratings.

          I think they can bend the law and release a almost-free DLC updating the liveries and not get reclassified (with regards to age). Creative Assembly did that in one of their games (strategy, war, that kind of thing) by releasing a “blood dlc”.

    • R.J. O'Connell (@rjoconnell) said on 31st July 2014, 15:03

      The restrictions have been in place since the Megadrive/SNES era. I think the only game since then to feature alcohol advertising was Grand Prix 2 on the PC, and they still had to censor the likes of Mild Seven, Gauloises, and Marlboro.

      Associate sponsorships from Bitburger. Veltins, Budweiser, Becks, Johnnie Walker (2006) were all banned. In NASCAR titles where hard liquor companies sponsored certain cars, they couldn’t even just change “Crown Royal” to “Jamie Mac” or “Jack Daniel’s” to “Clint Bowyer’s” – they had to use an alternate paintscheme or get cut from the game entirely. Even in the current official NASCAR titles, the fake beer sponsorships look nothing like the companies they’re supposed to represent. Brad Keselowski’s car just says “Blue Deuce” on the hood, but it’s not stylized like the Miller Lite logo – it’s literally just “Blue Deuce” written in what I think is actually Impact font.

      Penske Indycars couldn’t use the Marlboro chevron in certain games and ran as blank white cars with “PENSKE” on the sidepods.

      You’ll be able to skin the cars for the PC version, and I’m sure they could have used the “Racing” livery from Bahrain without much fuss – but I don’t get the outrage here and now.

  9. Ivan (@wpinrui) said on 31st July 2014, 11:35

    YES! Finally adapting the difficulty level to player ability – no more dilemma of intermediate being too easy and professional too hard.

  10. maxthecat said on 31st July 2014, 11:43

    This is absolutely not, i repeat not, a cynical attempt to make you buy the same game twice, honest.

    My guess, next gen will be the same game but with a PAID option to update to a 2015 roster.

    • Optimaximal (@optimaximal) said on 31st July 2014, 12:02

      If you’re ‘worried’ about buying the same game twice, just get F1 2010 cheap for your old console – there’s not a huge amount of difference.

    • petebaldwin (@petebaldwin) said on 31st July 2014, 15:43

      Nah I think 2015 will be a brand new game that they are designing for next-gen consoles and PC. I imagine they wanted to get it out for 2014 (hence the late release date) but haven’t managed it so they are releasing it for the following season instead and are just chucking out F1 2013 with updated cars and tracks for their 2014 version.

  11. Danny said on 31st July 2014, 12:15

    I hope mercedes in game is’nt dominant as it is in real F1….

  12. Michael C (@surface) said on 31st July 2014, 12:18

    2014 will be the first official F1 game I don’t buy since F1 ’06 CE

  13. Fer no.65 (@fer-no65) said on 31st July 2014, 12:22

    So they are basically saying: “there’s not much stuff in this game, but 2015 will be better!”

    This kind of game has this problem… what else to add but a new circuit and driver changes? It basically looks exactly the same as previous editions. 2013 was better, I suppose, because of the classic cars.

    I don’t play them anyway, but just saying…

    • Breno (@austus) said on 31st July 2014, 14:45

      Looks arent everything. The way I understand it, 2010-2013 had a lot of performance upgrades, more game modes and stuff. Honestly, I think the biggest difference will be in 2015, when they should update the engine.

  14. lawrence said on 31st July 2014, 12:27

    The longer you go into the video, the worse the rendering is becoming. I just can’t stand those glassy cars.

  15. DaveF1 (@davef1) said on 31st July 2014, 12:31

    Looks exactly the same as last years game, the graphics, the damage physics and it wouldn’t surprise me if they’ve still recycled the same animations from F1 2010 for the 4th year in a row. Gonna give this one a miss.

    • David not Coulthard (@davidnotcoulthard) said on 31st July 2014, 12:44

      I think the physics should change, though.

    • Deej92 (@deej92) said on 31st July 2014, 14:16

      Going by the video, it does seem that the graphics are going to have the least difference between its predecessor game of any of Codemaster’s F1 instalments. I think F1 2014 is a bit of a stop-gap, but I’ll still be buying it.

    • petebaldwin (@petebaldwin) said on 31st July 2014, 15:46

      @davef1 – Why would they bother for 2014 though? It is literally just a stop-gap until they release their next-gen game compete with season updates etc.

      There’s no point in designing new features and animations for a game that is only going to be played for a little while before the new version comes out – just get it out and work on 2015.

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