F1 Games

Best simulation of ERS in a racing game

Viewing 5 posts - 1 through 5 (of 5 total)
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  • #329872
    FJBH10
    Participant

    Hello,

    I’ve been lookikg around to try and find a game with proper F1 ERS simulation (Change deployment rate / harvest rate etc).

    So far the best thing I’ve found is the 2015 Mclaren-Honda in iRacing but do you guys know any others?

    FJBH10

    #329873
    Adam Blocker
    Participant

    As far as I know the one in iRacing is the only one where you can make all of the adjustments that drivers/teams can in real life. I don’t race it but it has to be a full time job to set that car up for individual tracks with the amount of fine tuning that can be done.

    #329938
    Craig Woollard
    Participant

    Apparently the Ferrari SF15-T in Assetto Corsa’s Red Pack is really good, but I have not tried it. I’m going on word of mouth.

    I don’t believe rFactor/rF2’s game engine is able to do stuff like that, and these things don’t exist (as far as I know) in F1 2016, annoyingly.

    #329941
    FJBH10
    Participant

    I might try the Assetto Corsa one, looks pretty good. Would be cool if F1 2017 had proper ERS controls, maybe instead of rich and lean etc we could have different deployment modes and a battery level that slowly regenerated that we had to manage and balance through the race.

    #330087
    FJBH10
    Participant

    Bought Assetto Corsa for the SF-15T and its amazing, a real insight into what goes on behind the scenes during a race.

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