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F1 Games

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A place to discuss Codemasters’ F1 games, Gran Turismo, Forza Motorsport, rFactor, iRacing and everything else to do with virtual motorsport.

Codemasters F1 2012 Developer Diaries

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This topic contains 10 replies, has 9 voices, and was last updated by Avatar of Fixy Fixy 1 year, 7 months ago.

Viewing 11 posts - 1 through 11 (of 11 total)
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  • #131933
    Avatar of Keith Collantine
    keithcollantine
    Keymaster

    Codemasters have released the first Developer Diary for F1 2012 and confirmed the release date is Setepmber 21st.

    The first video shows the Young Drivers’ Test and Hot Lap features, as well as a revised control system:

    http://www.youtube.com/watch?v=mnV3uzrLHKU&hd=1

    #207007
    Avatar of MG
    MG
    Participant

    SO excited. Looks to be a respectable improvement.

    #207008
    Avatar of JustinF1
    JustinF1
    Participant

    I’m amped too ! It’s gonna be awesome!

    #207009
    Avatar of Scottie
    Scottie
    Participant

    It’s taken me a while, but realised not every racing game needs to be realistic.

    I’m interested to try it out, sure, I hope the physics have improved so we can have a better feeling of what the cars doing, but it’s great to see the tests come in, and the flashback will be good for new people to the game. F1 2010 was fantastic in immersing you in the paddock, and I hope this builds on that even more!

    #207010
    Avatar of Prisoner Monkeys
    Prisoner Monkeys
    Participant

    I’ve never really known why people get all giddy about the Developer Diaries. They never really tell you anything new, and while glimpses of new gameplay footage are always nice, the diaries have become a quick recap of new features rather than offering any kind of insight to the development process.

    #207011
    Avatar of Keith Collantine
    keithcollantine
    Keymaster

    Here’s the latest Development Diary from Codemasters:

    http://www.youtube.com/watch?v=Kpqw0Ns0ras

    #207012
    Avatar of Prisoner Monkeys
    Prisoner Monkeys
    Participant

    Meh.

    I’m really not impressed by these developer diaries. When Codemasters started making them in 2010, they were really about how the designers physically made the games. Now they’re just listing the new features of the upcoming game.

    #207013

    New replay camera angles is good, but what we really need is the ability to save replays and have replays for online races so we can watch back all our championship races from different angles.

    #207014
    Avatar of Lin1876
    Lin1876
    Participant

    @magnificent-geoffrey Agreed. Something similar to Forza would be great, where you can switch between cars and camera angles at will. Some of the Forza replays on YouTube are properly epic, if not quite as cinematic as those in Codemasters’ games.

    I’m still not convinced by F1 2012 either. The improvements don’t look big enough, to the point where it’ll probably be a bi-annual purchase for me, like FIFA.

    #207015
    Avatar of Lorenzo
    Lorenzo
    Participant
    #207016
    Avatar of Fixy
    Fixy
    Participant

    I’m actually amazed that they said the replays are going to be great but, after 3 years, there are still no signs of them being savable.
    With all these graphical improvements, I’m gutted the developers can’t even design the three different helmets (Arai, Bell and Schuberth) and instead only have one. It’s a small thing, but that’s exactly it – it costs nothing! And it would add to the realism, which i think is less and less with every new game. F1 2010 was criticised as being too easy anf yet F1 2011 was even easier.

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