I’m more worried about whether the 2011 game is going to have all of the features that it should have had the first time round. Things like a genuine AI system in qualifying, a proper replay system, brake marker boards that are genuinely the distance away from the corner they claim to be, no gear-change lag and the option to turn off the ghost car in Time Trial. And let’s not forget the countless bugs and glitches that plagued last year’s otherwise solid first attempt, they can’t surely produce another game with that amount of embarrassing errors again, can they?
And if Codemasters don’t want to just phone it in this year and feel like throwing in a Safety Car dynamic, a free testing mode, an improved penalty system, an online race engineer, more helmet customisation options, proper FOM graphics and TV-style presentation and an actually challenging top difficulty level, I will be a very, very happy bunny indeed.
Let’s hope they listen to the true fans on this one and don’t give us a watered-down version to cater to the casuals who will banish the game to their shelves within two months of its release.