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F1 Games

Public Group active 58 minutes ago

A place to discuss Codemasters’ F1 games, Gran Turismo, Forza Motorsport, rFactor, iRacing and everything else to do with virtual motorsport.

F1 2012 setups

This topic contains 5 replies, has 3 voices, and was last updated by Avatar of raymondu999 raymondu999 1 year, 10 months ago.

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #132081
    Avatar of the_sigman
    the_sigman
    Participant

    I haven’t been able to play the F1 2012 demo yet, but I would be grateful to see some setups, if you want to share.
    I would like you to write:
    TrackTime
    Setup

    #210350
    Avatar of the_sigman
    the_sigman
    Participant

    I forgot to say it would be nice to write the car you made your times.

    #210351
    Avatar of Slr
    Slr
    Participant

    Apart from the default setups from your race engineer, you can’t change the setup on the demo.

    #210352
    Avatar of the_sigman
    the_sigman
    Participant

    @slr Thanks for telling me. So the thread will go on after the game releashes(?). Thank you anyway.

    #210353
    Avatar of the_sigman
    the_sigman
    Participant

    So, F1 has come out in Australia and USA and tomorrow it will be so in UK. What are your setups?
    Thanks for helping me.

    #210354
    Avatar of raymondu999
    raymondu999
    Participant

    I’ve played it. The game is quite different from F1 2011, and there is still a disconnect where my brain isn’t able to really relate what is happening on screen and what my hands and feet should be doing yet – ie it hasn’t fully gotten into the groove of the new handling system.

    Right now I’m doing nothing but pounding lap after lap in free practice, without changing setups, to really assimilate the feel of the game.

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