Pardon me if this has already been created. I searched, but I couldn’t find it. This thread basically does exactly what it says on the tin: what new features would you like to see Codemasters introduce for F1 2012?
Here’s one of mine: Legendary Achievements
Playing DIRT 3 – particularly online – I picked up on two things very quickly: the achievements weren’t very challenging, and the rewards were very easy to earn. Any idiot (and I ran into a fair few of them, some of them who even ran into me on purpose) could get them. So I think that Codemasters could address this in a way that players could really show off their talent online.
I call them “Legendary Achievements”, an extra set of thirty-two acheivements that can only be unlocked in hardcore mode – full-length races, expert AI, proper tyre and fuel simulations, full weather and so on. Each achievement reflects the exploits of a real-life World Champion, and successfully completing it unlocks that driver’s helmet design, which you can use online. Of course, it’s not going to be a walk in the park – hardcore mode is just the beginning of it. For example, to unlock Ayrton Senna’s helmet, the player will need to qualify on pole eight for eight consecutive races, thereby equalling Senna’s record. To unlock Prost’s, the player will need to win the World Championship without winning a race, reflecting Prost’s tendency to do exactly what was required of him to secure the title. To unlock Michael Schumacher’s 1994-2006 helmet, the player must win the World Championship before 70% of the season has been completed, mirroring Schumacher’s 2002 title, when he won the championship after 11 of 17 races (roughly 64% of the season). To unlock Jenson Button’s yellow and black JB helmet that he wore in 2009, the player will have to complete the season without doing any research and development, since Button drove the Brawn BGP-001 in every practice session, qualifying session and race of the 2009 season (most drivers switch a chassis several times in the season). The idea is that there are thirty-two extremely difficult challenges for the player to complete in hardcore mode, with the rewards serving as a badge of honour so that other players know just how good you are. Hopefully, this will also stretch out the lifetime of the game as players will need several seasons (but not thirty-two) to unlock all of the helmets.
Anyway, what kind of new features would you like to see in the game?