In no particular oder, just one corner per track, from the past and present:
- Pouhon, Spa. I agree about Eau Rouge being just a straight (especially in F1), so Pouhon it is. Blanchimont goes to the same category, it hasn’t been a challenge for about a decade.
- Turn 8, Istanbul Park. Tilke’s best corner. He likes long corners, but 90% them are so slow.
- Stowe, Silverstone, 1991-1993. Probably my favourite corner in all of the PC games and sims I’ve raced. Goes on and on and on, and you have to get the line absolutely right, or you’re in trouble due to the high kerbs.
- Flugplatz, Nürburgring. With 170+ corners, what to choose? Well, this one does it for me. Jump over the crest, wait a beat, and blast through the double right hander.
- Turns 12 & 13, Caesar’s Palace. Yeah, the track sucks, but seeing those ground effect monsters through these corners was fantastic. Bit like a mini version of Turkey’s T8 – 30 years ago!
- Peraltada, Mexico City. Do I need to explain this?
- 130R, Suzuka, before the modifications. Shame that such a corner was destroyed.
- Bosch-Kurve, Österreichring. Hard to choose, as all the corners on this track were pretty amazing.
- Ascari, Buenos Aires, 1995-1998. The track was mickey mouse, but this right hander at the end of back straight is one of my first memories of F1. The bumps, the speed, everything just comes together.
- Courbe de Pouas, Dijon-Prenois. Another ground effect & turbo era classic. Modern F1 cars would be easily flat here.