@kingshark Mine is a scanned pencil drawing. Sometimes, when I feel like it, I draw a pline over it in AutoCAD and add everything else, like kerbs, runoffs, pits, marshall posts, contour lines etc. in seperate layers. But that requires a lot of time and some skill as well.
Now that you mention it, it does look a bit like Autódromo Juan y Oscar Gálvez indeed, even though my main inspirations were Suzuka, Spa and Interlagos.
Well, you can easily create flowing corners with paint too, just takes more work.
My logic was to create a challenging first sector with a lot of high speed corners.
Sector 2 is suppose to make the cars come closer to each other.
The straight between turn 8 and 9 is specifically designed for overtaking, hence the harpin at the end of the straight.
The chicane of turns 10-11-12 is an imspiration of Ascari at Monza. It too, will bring the cars closer together, for an overtaking opertunity in turn 1.
@kingshark You obviously have a different design philosophy than me. Basically mine is: if it looks good, it drives good. I try not to overthink the track design. Instead I make it fun for the drivers and if they’re having fun, they will provide exciting racing. If one lesson can be learned from Tilkedomes, it is this.
I tend to use the Google Maps Pedometer to create circuits, largely because I’m not good at drawing. So, when it comes to these designs, bear in mind that I’m more concerned with the actual shape of the layout rather than the length or the location. Some of these will be up to ten kilometres long, but that’s not what I’m worried about.