Forum Replies Created
25th February 2015, 16:48 at 4:48 pm #292886
An on-board of the track (albeit with cones marking the layout). Hard to tell what it’ll be like for FE, but some of the corners definitely look interesting, and seemingly faster than I originally thought.24th February 2015, 15:38 at 3:38 pm #292766
Indeed. It’s also interesting in how a small part of it will be going under the old roof of the airport. It certainly looks unique so I’m quite excited about this one. It’ll be interesting to see how it looks once properly formed.24th February 2015, 13:28 at 1:28 pm #292763
The Berlin circuit has been unveiled and I have to say it looks quite interesting. Whilst the back end looks a little tight and twisty, the rest of it looks pretty nice to be honest.
Also, it’s different from the other circuits as it’s actually not technically a street circuit, but rather based on a former airfield. Looking at the area it’s being put in it actually is a very small circuit, so fans may have the chance to really see a lot of the circuit. I do wonder how they are going to go about marking out the circuit. I assume temporary walls like on street circuits. Should be interesting.24th February 2015, 10:52 at 10:52 am #292758
8.2094km, clockwise, 47 corners.
I’ve kept the start/finish straight in the same place, but extended it just enough for it to be good for F1. I think it’s still the shortest start/finish of the calendar but I think it works. I think that maybe the pits would need to be extended so the exit is around T1 for extra length.
Okay, so T1 is fairly standard. It isn’t super tight but the cars should theoretically be quite bunched up on the first run down to it so that’s why. There is then a short run to T2,3,4, using part of the already existing (‘newer’ circuit I think) to create a 3 part chicane, right-left-right. There is then a short run up to T5,6,7, a Le Combes style section, albeit slightly tighter. There is then a long curve/straight which includes T8 and 9 on it. This curve/straight is just over 1km long. It ends at T10, a fairly open 90 degree right, similar to those at Hungary. T11 follows, a corner that starts tight and then opens up as it exits. There is then a short run to T12, another fairly open 90 right, where the circuit starts to follow its old route for a bit. T13,14 is a quick, potentially flat out, chicane. T15 follows, and is a quick sweep to the left, followed again quickly by T16, another sweep but this time to the right. T17 comes next, and is quite a quick and relatively long left handed sweep. T13,17 create quite a nice combination of corners.
T18,19 comes next, a relatively quick chicane added to slow the cars down for the next bit, which would have been far too dangerous otherwise. T20 and T21 are two small curves on what is essentially a straight, even though it’s a short one. T22 is a quick flat out small sweep right, but enters what could be quite a tricky part of the circuit, as the cars would have to flick back across quickly for T23, and then also T24 back the other way and then finally T25, about an 80 degree open corner to the left. The section could be quite tricky as you would be braking whilst turning. T26 follows, about a 100 degree corner which should test the cars turn in ability, as should the previous corner, as well as how good they are on traction. T27,28 come quick next, a chicane that gets tighter on exit. The first part is quite open, but cars would need to switch back to the outside quickly to open up T28. There is then a short run to T29, what should be a quite fast, quite tricky, almost a sweeping kink type corner, to the right. T30 is next, after another short run, and is a very quick sweeper to the left, and then T31 arrives, which is essentially a curve on a straight, but much longer than most, a nice sweeper again to the right. That section of corners should be quite fast and a lot of fun to drive. There is then another short run up to T32,33, a very tight and quite slow chicane.
There is then a short curve/straight (which includes T34) to T35, A nice long sweeping corner to the right, which enters T36 and T37, creating a similar complex to that of T2,3,4, but this time it’s longer, and the middle corner is tighter. The cars then exit to T38 after a tiny run down to it. T38 should be the slowest corner on the circuit. It is an open radius hairpin that will test front end grip and rear grip on exit. T39 comes straight away afterwards, a corner which is almost identical to the final corner at Hungary. T40,41 follows, with T40 being a long sweep to the right, and then T41 also being a sweep, but a shorter, tighter one than T40 and to the left. A short run down to T42 is next. T42 is another sweeping quick corner, a is exactly the same as the corner that was already there, although can be taken faster now as there is a straight after it instead of a corner. Another short run follows T42 and arrives at T43, another open radius 90 to the right again similar to some of the Hungary corners. T44 is next, easily the longest corner of the circuit, a corner which is potentially flat, but angles all the way around to be about 130,140 degrees. T45 is next, another very quick and quite long sweep right followed quickly by T46 a quick sweep/kink left (which should be an exciting complex of corners) only to quickly hit T47 and the final corner, quite a sharp hairpin to end the lap.
And that’s the lap.23rd February 2015, 21:00 at 9:00 pm #292721
@strontium I’ll be honest, now you’ve explained it as such that makes sense to me as well. Hopefully means there’s a number of cars still then!23rd February 2015, 18:51 at 6:51 pm #292718
Is that 8 more or a total of 8? Video title says 8 constructors, where as the first question in the video asks about new teams.
I do like how they are structuring the development though, very good idea.22nd February 2015, 13:01 at 1:01 pm #29264119th February 2015, 10:27 at 10:27 am #292333
Assuming T10,11 has been added to slow the cars down before they hit the pits, I can sort of understand it but at the same time I wish it wasn’t there, it feels a little unnecessary. I’m almost certain they didn’t need to add the T8,9 chincane though. Still as you say, it is one of the better efforts. Argentina has probably had the best circuit for me so far.14th February 2015, 13:46 at 1:46 pm #292155
Many thanks @mathers !
So, similar to this last challenge, you are to redesign a circuit for F1. This time however, you are to redesign a circuit from outside of the F1 calender. IndyCar and the WEC have both been gathering steam recently. You are tasked to redesign any of the road courses that exist in either series that F1 do not currently race on (that’s all of the IndyCar road courses and Le Man + Fuji from WEC).
So, the tracks you can redesign:
-NOLA Motorsport Park
-Barber Motorsports Park
-Indianapolis Road Course
-Mid Ohio Sports Car Course
-Circuit must be between 3.5-6.5km long (large window as some circuits will have less area to develop).
-There must be atleast one 800m straight or longer.
-At least 1km of each track must be kept the same, but more can be kept. The maximum that can be kept the same is 50% of the original circuit.
That’s it, good luck to all.3rd February 2015, 23:35 at 11:35 pm #291628
5.24km, 15 corners clockwise circuit.
The main straight has been extended slightly to help with overtaking. T1 is similar in style to the old T1, but is now slightly tighter. T2 is a quick flick to the left almost directly after T1. T3 follows the same as it did before for the majority, but it is completely different on entry. The combination of T1,2,3 should make it quite difficult to achieve an ultimate line through them all. There is then a about a 600m straight down to T4. With how open T3 is this could become a new overtaking spot. T4 starts quite tight and should be quite challenging as I believe it would be slightly down hill, unlike the old T4 which was uphill. T5 follows on the exit of T4 and is a sweeping right hander that the cars should find quite difficult, especially if you don’t have a planted rear.
T6 follows again quickly, a quick flat out left hand sweeper which should be a good place to see the cars go through as it goes up hill. A short straight follows before we arrive at T7 a long right sweeper. This leads into T8. T8 is a slightly re-profiled version of the old T5. It follows the same exit but it’s entry has been shallowed up. The entry now could provide overtaking, simply because cars are forced to the left of the track by T7, but will want to drive to the right to open it up, which should mean having to scrub slightly more speed off to get the optimal line, hence encouraging overtaking. The next ‘straight’ bit is kept exactly the same (the corner on it is now T9) until you get to where there used to be a corner which is now no longer present and instead goes straight onto, well, a straight. This new straight is to compensate for the loss of the straight between the old T9 and T10.
The straight ends in quite a tight hairpin, T10. Not quite as tight as the old T10, but certainly it is an overtaking opportunity. The next section of track is quite technical. T11 shortly follows, a corner which could potentially allow for switchback moves to take place, similar to how they did in the final section of corners at Istanbul Park. T12 follows and is quite an open corner, certainly tricky with these cars with the less down force and less stable rears with more power. It should cause some cars to squirm a little. T13 follows and is another tight right hand hairpin which opens up and continues around to create T14, which is how the old circuit used to go, so I’m bringing that back but not in the same capacity as it once was. However, this opens up T15. T15 is one of two corners to stay exactly the same. With the now slightly more open end to the lap it should mean overtaking to T1 is even more improved.
I think the redesign makes for certain there are 3 definite overtaking spots, but only if you’re good enough to keep yourself close on the exit of corners.
I thought I’d share this one I did as well. Disgard this one from the competition
http://www.gmap-pedometer.com/?r=6527569 It’s a slightly closer to the original track layout version that I thought wasn’t different enough to enter, but I liked the end to the circuit in particular. If you make everything go back to the original layout up to the hairpin, but keep everything how it is in the redesign after it I’d like to think it could be a realistic solution to the overtaking issues that Catalunya can have, simply because there is less of a traction zone right at the end.3rd February 2015, 12:02 at 12:02 pm #291582
Moscow has been added to the FE calender bringing the total races back up to 10 again. Here’s the circuit. http://www.fiaformulae.com/en/calendar/2015-moscow/moscow-circuit.aspx2nd February 2015, 19:03 at 7:03 pm #291507
This one goes to @mathers it looks like a proper fun track that does! It looks almost like an enlarged go-kart track! So, over to you.27th January 2015, 11:30 at 11:30 am #290871
Thanks @chingh It was certainly a different challenge and I enjoyed that!
In stark contrast to a really long F1 circuit being added to the calendar, a really short one is going to be added as well. The lap count wants to be around 100 laps, so the circuit must be between 3km and 3.2km. It’s not much leeway, but the circuit is quite small so it shouldn’t be too bad.
– Between 3km and 3.2km.
– Can be purpose built or street.
– It must be suitable for F1, so nothing ridiculously tight to add corners. It’s a shorter circuit, so less corners are to be expected.
– Must include a pit-lane.
Deadline is sometime over the weekend! Good luck.19th January 2015, 22:59 at 10:59 pm #290606
And what bugs me most about the current state is that we have some incredibly complex technology, but FOM and FIA put in very little effort to promote it and leave everything to the teams.
This gets to me as well. I think these are by far some of the most, if not the most technologically advanced F1 cars we’ve ever had, yet you talk to a ‘casual fan’ (I hate using that term), they probably wouldn’t care or take notice which is a shame. And the reason I’d give is because they are happy enough with the racing and the show with the tyres (which I personally also enjoy) and the DRS (which I do not) giving them plenty of overtakes and drama. Currently, F1 seems to be taking a lot of different turns that you’re right, no one seems to know where they want it to go. You get some really great descisions, like these new engines, the reduction of downforce, and soon the potential for wider tyres (all things I consider sporting changes which are good for all), but also introduce DRS, double points and things like that to ‘spice up the show.’ I don’t get it. But then I still absolutely love F1 and found last season one of the most entertaining of all time…
F1’s weird.19th January 2015, 22:40 at 10:40 pm #290600
@mfreire I assume you’ve linked the wrong track?
Oslo Norway Circuit, Anti-clockwise, and I think 45 corners. I know the 4km straight isn’t technically straight, but it’s still 100% flat, plus both lanes would be used to make it extremely wide. Other than that, the road at the end of the straight would be converted to a temporary banking (so the left hander exiting the 4km straight) and also the right hander section of that as well would be converted to a temporary banking (I’m sure with today’s technology it’s not out of the question to be able to be done safely and well).
A quick note. When the circuit comes to the first roundabout, instead of following it as it shows it would just go straight over it. I wasn’t really paying attention to what I was doing. Also, this same thing is to be applied to the bit of circuit that is at the 10km mark exactly. It shouldn’t follow the roundabout, it should go straight over it.
As for the rest of the track, it is essentially made up of three types of corners. The most of them are quick 3 part chicanes and high speed sweepers following the road, and then on top of that there are a few tight a twisty bits.
I think the most unrealistic section of the circuit is probably from the 6km mark to the 8km mark. It’s a bit high speed for the bends and the thinness of the road. Assuming the roads could be widened I don’t think it’d be a huge issue, but still maybe it wouldn’t work. I like that bit though. Maybe a way to slow the cars down before the bridge would make it fine, but I couldn’t think of anything at the time, perhaps using some of the grassy area just above the circuit just before it hits the bridge.