Forum Replies Created
28th February 2014, 22:47 at 10:47 pm #250314
Turn 1 would be where the 3km mark is (A sweeping left hander), with the pit-lane being on the right of the track (as if heading down to the 3km mark)19th February 2014, 17:28 at 5:28 pm #249080
Pit-lane is also the same as the original circuit.17th February 2014, 3:02 at 3:02 am #248921
Well played Keith. Have to admit, now that’s sorted, everything is perfect. Very much liking this.15th February 2014, 12:38 at 12:38 pm #248687
So, do the forums no longer have group tabs, and instead everything is all just in one? It just seems like if I’m trying to find a particular topic, it would be more difficult as there’s more to scroll through. So, before it was all located in the Groups section, which has the topic tab, and then all the posts in the topic. The topic tab is gone? So now all posts are located in the same place which seems a little backwards.
Other than that, everything does look a lot better, if not a little awkward (though it seems like it should be better with time). It’s just that first point that seems a little off.8th February 2014, 20:55 at 8:55 pm #2206748th February 2014, 14:52 at 2:52 pm #220672
5.6km clock-wise track. Uses mostly the highway. I hadn’t seen the original track before doing my version, but it look relatively similar I think. Still, I think it’s different enough.2nd February 2014, 14:07 at 2:07 pm #220664
5.55km circuit. Pitlane would be on the right side of the track (as if driving, so left side looking at it from above), at around about the 3km mark, where the purpose built section of the track is. So the first corner would be the 90 degrees right hander.28th January 2014, 19:44 at 7:44 pm #22065127th January 2014, 17:14 at 5:14 pm #220646
Okay, ran slightly passed 17:00, but oh well.
I’m going to give it to @npf1
It was tough to choose between a top 3, and I was literally writing down who I thought should win, and then I’d check another track and I’d switch, and I did that quite a few times (hence the slight overrun). So it was very hard to choose between @andae23 @pezlo2013 and @npf1 but in the end, the twisting circuit in Switzerland wins!27th January 2014, 15:49 at 3:49 pm #248242
Done.24th January 2014, 13:53 at 1:53 pm #22064124th January 2014, 9:23 at 9:23 am #220638
@kanil Probably should have made that clearer, sorry about that. I did mean city of Prague.23rd January 2014, 18:58 at 6:58 pm #220635
Thanks @andae23 :D
Right, so I’m a big fan of the Forza series. In the last two games, there have been two fictional tracks that the developers put in there, one based in Switzerland, one in Prague. So here’s my thing. The track has to be based in either Switzerland (the entire of it), or in the city of Prague.
- The majority of the track must be street circuit (this can be 51% if you really want).
- The track must between 5km and 8km long (Slightly longer tracks, I like those).
- No buildings can be destroyed.
- It must contain an S-bend (Think Nurburgring’s Schumacher S’s, essentially, a flat out type swooping chicane).
- You may use residential roads
- Assume all roads will be wide enough, so you can use pretty much any road you like.
- Unlike Andae’s, you do not have to build a pitlane, though feel free to add it should you wish.
- The track is allowed to go over train track level crossings (bridged can be build elsewhere).
Entries will close at about 17:00 British time on Monday 27th.
Hopefully you should find some good roads, and there should be enough freedom to create some good tracks.23rd January 2014, 17:30 at 5:30 pm #135081
Mines not really anything special, but it’s the same ‘avatar’ pic I use for my YouTube account.19th January 2014, 19:02 at 7:02 pm #220632